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Maximillian Schreiber-2.30
Pilota

Maximillian Schreiber

CaldariDeteis
Killboard
Kill
151
+0 negli ultimi 90 giorni
Perdite
73
+0 negli ultimi 90 giorni
67%
Efficienza
Efficienza ISK 89%
ISK distrutti
3.03B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
151
Perdite
73
Indice di pericolo
99%
Colpi finali
66
Punti
151

ISK

Distrutti
3.03B
Persi
388.0M
Bilancio
+2.64B
Efficienza ISK
89%

Solo

Kill in solo
30
Percentuale solo
20%
Kill medie/giorno
—

Altro

Perdite contro NPC
1
Quota perdite NPC
1%
Attività
Inattivo
Danni inflitti231.3K
Rapporto danni · 60%
Danni subiti156.7K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco


Maximilian Schreiber


Maximilian 'Max' Schreiber is an Imperial wizard who has dedicated his life to combating Chaos Sworn to oppose Chaos since the death of his family at the hands of beastmen, Max was kicked out of the Imperial College of Wizardry for what was considered an unhealthy interest in Chaos, despite his arguments that to effectively combat Chaos one must know their enemy.

Serving as an advisor to the Elector-Count of Middenheim Max first met Borek Forkbeard, an elderly dwarf who was planning an expedition into the Chaos Wastes. Some years later when Borek's plans came together Max boarded the airship Spirit of Grungni and travelled aboard it to Kislev, where he cast powerful protective enchantments over the vessel to defend it from the affects of Chaos during its journey. While aboard the airship Max first met Felix and Gotrek, and became Felix's rival for the attentions of Ulrika. Though handsome and intelligent, he was unable to win Ulrika over.

Max stayed behind at the manse of Ivan Petrovich Straghov during the Spirit of Grungni's journey over the Wastes and was there when the manse was attacked by skaven. Imprisoned and beaten, Max was freed by Ulrika and was able to use his magic to combat skaven Grey Seer Thanquol, who was attempting to steal the returning airship with powerful Warp sorcery. After the battle Max joined the party aboard the airship and travelled with them to Karak Kadrin, the Slayer Keep, and accompanied the mixed group of humans and Slayers on the quest to slay the dragon Skjalandir, though he admitted to himself that this was mainly so he could stay near Ulrika. During a goblin ambush in the mountains Max was able to use more powerful magic that he had before and came to realize that his abilities were growing through use in combat. Surviving the battle with the dragon and the clash between orcs and bandits that followed Max stayed on the airship as it travelled to Praag, where he joined in the defence of the city against the Chaos horde. There he was able to provide knowledge of Chaos magic to the defenders and cure Ulrika of a plague spread by the followers of Nurgal

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