Pilota
KindStarWonder
AmarrAmarr
- Kill
- 787
- +5 negli ultimi 90 giorni
- Perdite
- 244
- +4 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 97%
- ISK distrutti
- 395.28B
- +93.3M negli ultimi 90 giorni
- Attività
- Bassa
- 0,1 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 787
- Perdite
- 244
- Indice di pericolo
- 97%
- Colpi finali
- 213
- Punti
- 541
ISK
- Distrutti
- 395.28B
- Persi
- 11.06B
- Bilancio
- +384.22B
- Efficienza ISK
- 97%
Solo
- Kill in solo
- 149
- Percentuale solo
- 19%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 3%
- Attività
- Bassa
Danni inflitti5.3M
Rapporto danni · 80%
Danni subiti1.3M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
。・:*.・゚★
≡v≡
A man of unassuming presence and average capability. His interests return in seasons, guided by intuition and quiet whim. He prefers to consider before he speaks, and to let a task acknowledge him rather than interrupt it.
To most he appears aloof, veiled in a tenebrous calm just beyond easy approach. The distance comes from an old, wordless nostalgia for something vaster than a single life—the sense that a spirit learns across many turnings. It lends his silences a subtle gravity and gives him patience with the ambitions and failures he sees in himself and others. Ida: he borrows where consideration holds, and leaves the rest.
He holds sincere faith and a deep respect for technological progress, viewing them as companions rather than rivals. These align him to the Khanid Kingdom, where piety can burn without being strangled by imperial bureaucracy or empty ritual. He particularly admires Khanid II’s refusal of Shathol’Syn—the choice of unfinished work over ceremonial death.
He recognizes the Gallente ideal of personal agency, yet recoils from the secular hedonism and moral drift that often accompany it. The Khanid way offers the rarer balance: reverence unburdened by paralysis, and freedom exercised with disciplined purpose. Ida keeps the balance from hardening into zealotry or drift. One walks the path oneself. Whose son learned Ida and still kneels in Khanid is not a question he answers.
In the end he is simply a decent soul making his way through the cluster or cautiously through Anoikis—one who has felt how easily conviction hardens, and who hopes to live usefully, lightly, and at peace with small things. Predominantly a passive industrialist. When his ire is earned he does not speechify; he sits in ‘svilent cantcentration’—silent, violent, waiting on the tag he cannot take yet. Also, plays the Hurdy-Gurdy.
≡v≡
A man of unassuming presence and average capability. His interests return in seasons, guided by intuition and quiet whim. He prefers to consider before he speaks, and to let a task acknowledge him rather than interrupt it.
To most he appears aloof, veiled in a tenebrous calm just beyond easy approach. The distance comes from an old, wordless nostalgia for something vaster than a single life—the sense that a spirit learns across many turnings. It lends his silences a subtle gravity and gives him patience with the ambitions and failures he sees in himself and others. Ida: he borrows where consideration holds, and leaves the rest.
He holds sincere faith and a deep respect for technological progress, viewing them as companions rather than rivals. These align him to the Khanid Kingdom, where piety can burn without being strangled by imperial bureaucracy or empty ritual. He particularly admires Khanid II’s refusal of Shathol’Syn—the choice of unfinished work over ceremonial death.
He recognizes the Gallente ideal of personal agency, yet recoils from the secular hedonism and moral drift that often accompany it. The Khanid way offers the rarer balance: reverence unburdened by paralysis, and freedom exercised with disciplined purpose. Ida keeps the balance from hardening into zealotry or drift. One walks the path oneself. Whose son learned Ida and still kneels in Khanid is not a question he answers.
In the end he is simply a decent soul making his way through the cluster or cautiously through Anoikis—one who has felt how easily conviction hardens, and who hopes to live usefully, lightly, and at peace with small things. Predominantly a passive industrialist. When his ire is earned he does not speechify; he sits in ‘svilent cantcentration’—silent, violent, waiting on the tag he cannot take yet. Also, plays the Hurdy-Gurdy.