- Kill
- 3
- +0 negli ultimi 90 giorni
- Perdite
- 9
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 3%
- ISK distrutti
- 103.3M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3
- Perdite
- 9
- Indice di pericolo
- 100%
- Colpi finali
- 1
- Punti
- 7
ISK
- Distrutti
- 103.3M
- Persi
- 3.14B
- Bilancio
- -3.04B
- Efficienza ISK
- 3%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti6.9K
Rapporto danni · 9%
Danni subiti72.3K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Faction - Damage to tank (Damage to deal)
Angel - Kinetic/Explosive (Exp)
Amarr Navy - EM/Thermal (Therm)
Blood Raiders - EM/Thermal (EM)
Caldari - Kinetic/Thermal (Therm / Kin for Temuras)
Concord - EM/All Dmg Types (Therm)
Gallente - Kinetic/Thermal (Therm)
Guristas - Kinetic/Thermal (Kin)
Khanid - EM/Thermal (Thermal)
Minmatar - Thermal/Exp (Therm / Exp)
Mercenary - EM/Thermal/Kinetic (Therm)
Mordus - Kinetic/Thermal (Kin)
Odamian - Kinetic/Thermal
Drones - all Dmg types (EM)
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal (EM)
Serpentis - Kinetic/Thermal (Kin)
DAMAGE TYPE per DRONE:
[Light / Medium / Heavy / Fighter]
Amarr ---EM = Acolyte / Infiltrator / Preator / Templar
Minmatar ---EX = Warrior / Valkyrie / Berserker / Einherji
Caldari ---KIN = Hornet / Vespa / Wasp / Dragonfly
Gallente ---TH = Hobgoblin / Hammerhead / Ogre / Firbolg
MISSILE DAMAGE
Amarr ---EM = Mjolnir
Caldari ---KN = Scourge
Gallente ---TH = Inferno
Minmatar ---EX = Nova
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic EM
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Faction - Damage to tank (Damage to deal)
Angel - Kinetic/Explosive (Exp)
Amarr Navy - EM/Thermal (Therm)
Blood Raiders - EM/Thermal (EM)
Caldari - Kinetic/Thermal (Therm / Kin for Temuras)
Concord - EM/All Dmg Types (Therm)
Gallente - Kinetic/Thermal (Therm)
Guristas - Kinetic/Thermal (Kin)
Khanid - EM/Thermal (Thermal)
Minmatar - Thermal/Exp (Therm / Exp)
Mercenary - EM/Thermal/Kinetic (Therm)
Mordus - Kinetic/Thermal (Kin)
Odamian - Kinetic/Thermal
Drones - all Dmg types (EM)
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal (EM)
Serpentis - Kinetic/Thermal (Kin)
DAMAGE TYPE per DRONE:
[Light / Medium / Heavy / Fighter]
Amarr ---EM = Acolyte / Infiltrator / Preator / Templar
Minmatar ---EX = Warrior / Valkyrie / Berserker / Einherji
Caldari ---KIN = Hornet / Vespa / Wasp / Dragonfly
Gallente ---TH = Hobgoblin / Hammerhead / Ogre / Firbolg
MISSILE DAMAGE
Amarr ---EM = Mjolnir
Caldari ---KN = Scourge
Gallente ---TH = Inferno
Minmatar ---EX = Nova