- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 53
- +2 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 53
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 3.33B
- Bilancio
- -3.33B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti244.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
C1: H121 P060 Q317 V301 Y790 Z647 Z971
C2: C125 D364 D382 G024 I182 N766 R943
C3: C247 L477 M267 N968 O477 O883 X702
C4: E175 M609 O128 T405 X877 Y683 Z457
C5: H296 H900 L614 M555 N062 N432 N770 V911
C6: A982 B041 R474 S804 U319 U574 V753 W237
HS: A641 B274 B449 B520 D792 D845 N110 S047
LS: A239 C140 C391 J244 N290 N944 R051 U210
NS: C248 E545 K329 K346 S199 V283 Z060 Z142
1st Module 100% effective
2nd Module 87% effective
3rd Module 57% effective
4th Module 28% effective
5th Module 11% effective
Guristas - Kinetic
NPC Damage Types
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Damage Type To Shoot At NPC
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood : EM & +Thermal
* Sansha : EM & +Thermal
* Angel : Kinetic, EM, Thermal & +Explosive
* Mercenary : Kinetic, EM, +Thermal & Explosive
* EoM : Kinetic
* Khanid (Gallente) - Kinetic & Thermal
* Minmatar Fleet - Thermal / Explosive
* Amarr Navy - EM / Thermal
* Mordus (Caldari) - Kinetic / Thermal
Damage Types to Fire on Enemies:
Angel - Explosive
Blood - Thermal
Drones - EM
Gurista - Kinetic
Mercenaries - Thermal
Mordus - Thermal & Kinetic
Sansha - EM & Thermal
Targeting systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Gas Reactions
C50 & C60 = Fulleroferrocene
C60 - C70 = Intercalated Graphite
C28 -C32 = Graphene Nanoribbons
C70-C84 = Lanthanum
C72-C28 = Scandium
C70-c72 = Methanofullerene
C50 & C60 = PPD Fullerene
** Damage types ***
Angel - Explo / Kinetic
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Amarr Empire - EM/Thermal
Gallante Federation - EM/Thermal/Kinetic
Minmetar Republic - EM/Thermal/Kinetic/Explosive
C2: C125 D364 D382 G024 I182 N766 R943
C3: C247 L477 M267 N968 O477 O883 X702
C4: E175 M609 O128 T405 X877 Y683 Z457
C5: H296 H900 L614 M555 N062 N432 N770 V911
C6: A982 B041 R474 S804 U319 U574 V753 W237
HS: A641 B274 B449 B520 D792 D845 N110 S047
LS: A239 C140 C391 J244 N290 N944 R051 U210
NS: C248 E545 K329 K346 S199 V283 Z060 Z142
1st Module 100% effective
2nd Module 87% effective
3rd Module 57% effective
4th Module 28% effective
5th Module 11% effective
Guristas - Kinetic
NPC Damage Types
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Damage Type To Shoot At NPC
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood : EM & +Thermal
* Sansha : EM & +Thermal
* Angel : Kinetic, EM, Thermal & +Explosive
* Mercenary : Kinetic, EM, +Thermal & Explosive
* EoM : Kinetic
* Khanid (Gallente) - Kinetic & Thermal
* Minmatar Fleet - Thermal / Explosive
* Amarr Navy - EM / Thermal
* Mordus (Caldari) - Kinetic / Thermal
Damage Types to Fire on Enemies:
Angel - Explosive
Blood - Thermal
Drones - EM
Gurista - Kinetic
Mercenaries - Thermal
Mordus - Thermal & Kinetic
Sansha - EM & Thermal
Targeting systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Gas Reactions
C50 & C60 = Fulleroferrocene
C60 - C70 = Intercalated Graphite
C28 -C32 = Graphene Nanoribbons
C70-C84 = Lanthanum
C72-C28 = Scandium
C70-c72 = Methanofullerene
C50 & C60 = PPD Fullerene
** Damage types ***
Angel - Explo / Kinetic
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Amarr Empire - EM/Thermal
Gallante Federation - EM/Thermal/Kinetic
Minmetar Republic - EM/Thermal/Kinetic/Explosive