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Kill
156
+3 negli ultimi 90 giorni
Perdite
88
+0 negli ultimi 90 giorni
64%
Efficienza
Efficienza ISK 93%
ISK distrutti
163.44B
+5.56B negli ultimi 90 giorni
Attività
Bassa
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
156
Perdite
88
Indice di pericolo
82%
Colpi finali
58
Punti
85

ISK

Distrutti
163.44B
Persi
11.54B
Bilancio
+151.90B
Efficienza ISK
93%

Solo

Kill in solo
36
Percentuale solo
23%
Kill medie/giorno
—

Altro

Perdite contro NPC
16
Quota perdite NPC
18%
Attività
Bassa
Danni inflitti20.0M
Rapporto danni · 95%
Danni subiti1.1M

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

Gravimetric sensors (used by Caldari ships)
Magnetometric sensors (used by Gallente ships)
LADAR sensors (used by Minmatar ships)
RADAR sensors (used by Amarr ships)
________________________________

W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 E004
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 2 O477 2 O883 X702 1 Z006
Class 4 E175 M609 O128 T405 2 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911 C008
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Class 13 A009

K-SPACE DESIGNATION
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142 Q003

Angel Cartel
Weakness: Explosive/Kinetic
Protection from: EM -7%, Exp -62%, Kin -35%, Th -10%

Blood Raiders
Weakness: EM/Thermal
Protection from: EM -52%, Exp -0%, Kin -2%, Th -48%

Guristas Pirates
Weakness: Kinetic/Thermal
Protection from: EM -2%, Exp -1%, Kin -80%, Th -20%

Mordu's Legion
Weakness: Kinetic/Thermal
Protection from: EM -3%, Exp -0%, Kin -70%, Th -30%

Sansha's Nation
Weakness: EM/Thermal
Protection from: EM -57%, Exp -0%, Kin -0%, Th -43%

Serpentis
Weakness: Kinetic/Thermal
Protection from: EM -0%, Exp -0%, Kin -40%, Th -62%

Rogue Drons
Weakness: EM/Thermal
Protection from: EM -9%, Exp -28%, Kin -32%, Th -33%

Amarr
Weakness: EM/Thermal
Protection from: EM -55%, Exp -4%, Kin -7%, Th -44%

Caldari
Weakness: Kinetic/Thermal
Protection from: EM -1%, Exp -0%, Kin -67%, Th -45%

Gallente
Weakness: Thermal
Protection from: EM

Modules
1st bonus: 100% effective
2nd bonus: 87% effective
3rd bonus: 57% effective
4th bonus: 28% effective
5th bonus: 11% effective

-Smallest to Largest
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest
Hidden > Forsaken > Forlorn

2/10 - Destroyer
3/10 - Cruiser
4/10 - Battle Cruiser
5/10 - Battle Ship

Hawk - Em
Jaguar - Kinet
Enyo - Expl+Kin
Vengeance - Therm+Kin

Concord in system:
1.0 — 6±1 seconds.
0.9 — 6±1 seconds.
0.8 — 7±1 seconds.
0.7 — 10±1 seconds.
0.6 — 14±1 seconds.
0.5 — 19±1 seconds.