- Kill
- 128
- +24 negli ultimi 90 giorni
- Perdite
- 204
- +23 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 26%
- ISK distrutti
- 12.92B
- +2.39B negli ultimi 90 giorni
- Attività
- Media
- 0,3 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 128
- Perdite
- 204
- Indice di pericolo
- 88%
- Colpi finali
- 126
- Punti
- 174
ISK
- Distrutti
- 12.92B
- Persi
- 36.57B
- Bilancio
- -23.65B
- Efficienza ISK
- 26%
Solo
- Kill in solo
- 120
- Percentuale solo
- 94%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 24
- Quota perdite NPC
- 12%
- Attività
- Media
Danni inflitti840.4K
Rapporto danni · 63%
Danni subiti484.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Angel Cartel Blood Raiders Guristas Pirates
Бить: Explosive Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Exp -62%, Kin -22%, EM -50%, Th -48% Kin -79%, Th -18%
Mordu's Legion Sansha's Nation Serpentis
Бить: Kinetic Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Kin -70%, Th -30% EM -53%, Th -47% Kin -45%, Th -55%
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security rating information:
-2.0 cannot enter 1.0 Solarsystems
-2.5 cannot enter 0.9 or higher Solarsystems
-3.0 cannot enter 0.8 or higher Solarsystems
-3.5 cannot enter 0.7 or higher Solarsystems
-4.0 cannot enter 0.6 or higher Solarsystems
-4.5 cannot enter 0.5 or higher Solarsystems
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Angel Cartel Blood Raiders Guristas Pirates
Бить: Explosive Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Exp -62%, Kin -22%, EM -50%, Th -48% Kin -79%, Th -18%
Mordu's Legion Sansha's Nation Serpentis
Бить: Kinetic Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Kin -70%, Th -30% EM -53%, Th -47% Kin -45%, Th -55%
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security rating information:
-2.0 cannot enter 1.0 Solarsystems
-2.5 cannot enter 0.9 or higher Solarsystems
-3.0 cannot enter 0.8 or higher Solarsystems
-3.5 cannot enter 0.7 or higher Solarsystems
-4.0 cannot enter 0.6 or higher Solarsystems
-4.5 cannot enter 0.5 or higher Solarsystems