- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 1
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 1
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 193.2M
- Bilancio
- -193.2M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti24.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
≡√≡
Alumni of the Royal Amarr Institute are known for their business acumen and economic prowess.
Free 1mill skill points
https://www.eveonline.com/signup?invc=2d01e5d6-13a1-41e0-a586-e79ead70fe54
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amaar) - EM/Thermal
* Sansha (Amaar) - EM/Thermal
* Serpentis (Gallente) - Thermal
* Khandid (Amaar) - EM/Thermal
* Mordus (Caldari) - Kinetic/Thermal
* Mercenary - Thermal
* Amaar Navy - Thermal
* Caldari Navy - Kinetic
* Mercenary - Kinetic/Thermal
Magic 14
evetycoone.com
https://wiki.eveuniversity.org/Relic_and_data_sites
https://wiki.eveuniversity.org/Mission_reports
https://wiki.eveuniversity.org/E-Uni_Basics_Skill_Plan
https://wiki.eveuniversity.org/The_Magic_14
https://www.eveworkbench.com
https://evetrade.space/
https://evemarketbrowser.com/region/
https://zkillboard.com/
http://www.fuzzwork.co.uk/lpstore/
https://eve-scout.com/#/
https://localthreat.xyz/
Faction least to most difficult
Hideaway*
Burrow
Refuge
Den*
Yard
Rally Point*
Port
Hub*
Haven
Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hid
Drone(s)
Kinetic - Hornet/Vespa
Thermal - Hobgoblin/Hammerhead
Explosive - BerserkerBouncer//Warrior/Valkyrie
EM - Acolythe/Infiltrator
CONCORD Response Time
1.0 = ca. 2 sec
0.9 = ca. 5,6 sec
0.8 = ca. 9,2 sec
0.7 = ca. 12,8 sec
0.6 = ca. 16,4 sec
0.5 = ca. 20+
Alumni of the Royal Amarr Institute are known for their business acumen and economic prowess.
Free 1mill skill points
https://www.eveonline.com/signup?invc=2d01e5d6-13a1-41e0-a586-e79ead70fe54
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amaar) - EM/Thermal
* Sansha (Amaar) - EM/Thermal
* Serpentis (Gallente) - Thermal
* Khandid (Amaar) - EM/Thermal
* Mordus (Caldari) - Kinetic/Thermal
* Mercenary - Thermal
* Amaar Navy - Thermal
* Caldari Navy - Kinetic
* Mercenary - Kinetic/Thermal
Magic 14
evetycoone.com
https://wiki.eveuniversity.org/Relic_and_data_sites
https://wiki.eveuniversity.org/Mission_reports
https://wiki.eveuniversity.org/E-Uni_Basics_Skill_Plan
https://wiki.eveuniversity.org/The_Magic_14
https://www.eveworkbench.com
https://evetrade.space/
https://evemarketbrowser.com/region/
https://zkillboard.com/
http://www.fuzzwork.co.uk/lpstore/
https://eve-scout.com/#/
https://localthreat.xyz/
Faction least to most difficult
Hideaway*
Burrow
Refuge
Den*
Yard
Rally Point*
Port
Hub*
Haven
Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hid
Drone(s)
Kinetic - Hornet/Vespa
Thermal - Hobgoblin/Hammerhead
Explosive - BerserkerBouncer//Warrior/Valkyrie
EM - Acolythe/Infiltrator
CONCORD Response Time
1.0 = ca. 2 sec
0.9 = ca. 5,6 sec
0.8 = ca. 9,2 sec
0.7 = ca. 12,8 sec
0.6 = ca. 16,4 sec
0.5 = ca. 20+