- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 0
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Indice di pericolo
- 0%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 0
- Bilancio
- +0
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
"Someone once told me that time is a predator that stalks us all our lives, but I rather believe that time is a companion who goes with us on the journey, reminds us to cherish every moment, because they'll never come again.
What we leave behind is not as important as how we lived. After all, Number One, we're only mortal."
– Star Trek: The Next Generation ("The Inner Light")
////////////////
NPC THEY DEAL U DEAL
ANGEL Exp/Kin (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Ther/Kin (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Ther/Kin (Ther)
DRONES All types (EM)
*** Damage details from some npcs ***
Guristas - Kinetic/Thermal - 79%/18%
Serpentis - Thermal/Kinetic - 55%/45%
Blood - EM/Thermal - 50%/48%
Sansha - EM/Thermal - 53%/47%
Angel - Explosive/Kinetic/Thermal/EM - 62%/22%/9%/7%
Mercenary - Thermal/Kinetic/Exp/EM - 50%/34%/9%/7%
Mordu's Legion - Kinetic/Thermal - 70%/30%
EOM - Kinetic/Thermal - 74%/26%
*** SENSOR PER RACE ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
0.5=19s 0.6=14s 0.7=10s 0.8=7s 0.9/1=6s
1 AU = 149.598.000 km
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
What we leave behind is not as important as how we lived. After all, Number One, we're only mortal."
– Star Trek: The Next Generation ("The Inner Light")
////////////////
NPC THEY DEAL U DEAL
ANGEL Exp/Kin (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Ther/Kin (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Ther/Kin (Ther)
DRONES All types (EM)
*** Damage details from some npcs ***
Guristas - Kinetic/Thermal - 79%/18%
Serpentis - Thermal/Kinetic - 55%/45%
Blood - EM/Thermal - 50%/48%
Sansha - EM/Thermal - 53%/47%
Angel - Explosive/Kinetic/Thermal/EM - 62%/22%/9%/7%
Mercenary - Thermal/Kinetic/Exp/EM - 50%/34%/9%/7%
Mordu's Legion - Kinetic/Thermal - 70%/30%
EOM - Kinetic/Thermal - 74%/26%
*** SENSOR PER RACE ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
0.5=19s 0.6=14s 0.7=10s 0.8=7s 0.9/1=6s
1 AU = 149.598.000 km
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship