- Kill
- 5
- +5 negli ultimi 90 giorni
- Perdite
- 20
- +20 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 192K
- +192K negli ultimi 90 giorni
- Attività
- Bassa
- 0,1 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 5
- Perdite
- 20
- Indice di pericolo
- 100%
- Colpi finali
- 5
- Punti
- 5
ISK
- Distrutti
- 192K
- Persi
- 769.1M
- Bilancio
- -768.9M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 5
- Percentuale solo
- 100%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Bassa
Danni inflitti7.0K
Rapporto danni · 9%
Danni subiti67.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Quistis Balambe
Miner, industrialist, and occasional threat to her own insurance premiums.
She began in a Venture out of Lirsautton, two jumps from Dodixie, learning anomalies, haul routes and why gankers do what they do. She flew a Merlin through the Soldier of Fortune suicide run against thirty hostiles and came home.
Her first Procurer died to a solo Proteus in Vecamia, a 0.4 system she had no business being in. Her verdict: the fit was fine, the route was not.
She found her people in Darkside-Ghouls and the regional mining network, and runs moon fleets as much for the company and the Pyerite as for the ISK. She finished the Sisters of EVE arc in Mongo, her Navy Issue Cormorant, sided with the Gallente, and enlisted in the Federal Defense Union while still flying Caldari hulls.
The hangar grew fast: Princess Donut the Mackinaw, Blitzkrieg Bop the Retriever, Thicc Boi the Tayra, and a string of disposable Ventures for lowsec ninja mining. A jump clone named Kombat Karen takes the riskiest runs. The Venture Consortium Issue Ruckus died on its maiden voyage; she answered by learning to scan for hostiles, not by staying docked.
She refines at the Pop Shop and the Snack Shack, builds and researches at El Cheapo in Jolia, sells in Dodixie, tips the Orca owner 10%, and has never once been to Jita.
She completed all four AIR careers by dueling her own CEO, then bought Mordecai the Hulk and had him paying for himself in ice the same day. Thinn Boi runs courier. Solid Snake handles the electronic warfare.
Miner, industrialist, and occasional threat to her own insurance premiums.
She began in a Venture out of Lirsautton, two jumps from Dodixie, learning anomalies, haul routes and why gankers do what they do. She flew a Merlin through the Soldier of Fortune suicide run against thirty hostiles and came home.
Her first Procurer died to a solo Proteus in Vecamia, a 0.4 system she had no business being in. Her verdict: the fit was fine, the route was not.
She found her people in Darkside-Ghouls and the regional mining network, and runs moon fleets as much for the company and the Pyerite as for the ISK. She finished the Sisters of EVE arc in Mongo, her Navy Issue Cormorant, sided with the Gallente, and enlisted in the Federal Defense Union while still flying Caldari hulls.
The hangar grew fast: Princess Donut the Mackinaw, Blitzkrieg Bop the Retriever, Thicc Boi the Tayra, and a string of disposable Ventures for lowsec ninja mining. A jump clone named Kombat Karen takes the riskiest runs. The Venture Consortium Issue Ruckus died on its maiden voyage; she answered by learning to scan for hostiles, not by staying docked.
She refines at the Pop Shop and the Snack Shack, builds and researches at El Cheapo in Jolia, sells in Dodixie, tips the Orca owner 10%, and has never once been to Jita.
She completed all four AIR careers by dueling her own CEO, then bought Mordecai the Hulk and had him paying for himself in ice the same day. Thinn Boi runs courier. Solid Snake handles the electronic warfare.