- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 8
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 3%
- ISK distrutti
- 43.4M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 8
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 43.4M
- Persi
- 1.47B
- Bilancio
- -1.42B
- Efficienza ISK
- 3%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti227
Rapporto danni · 0%
Danni subiti57.6K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
ARE YOU MY MAMMY?
http://i.imgur.com/7NDxP.jpg
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Anomoly Sheet
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
-Smallest to Largest Site
Burrow, Hideaway, Refuge, Rally Point, Den, Yard, Port, Hub, Haven, Sanctum
-Easiest to Hardest Site-
Hidden, Forsaken, Forlorn
-2.0 or below means you'll be attacked in 1.0
-2.5 or below means you'll be attacked in 0.9
-3.0 or below means you'll be attacked in 0.8
-3.5 or below means you'll be attacked in 0.7
-4.0 or below means you'll be attacked in 0.6
-4.5 or below means you'll be attacked in 0.5
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
http://i.imgur.com/7NDxP.jpg
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Anomoly Sheet
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
-Smallest to Largest Site
Burrow, Hideaway, Refuge, Rally Point, Den, Yard, Port, Hub, Haven, Sanctum
-Easiest to Hardest Site-
Hidden, Forsaken, Forlorn
-2.0 or below means you'll be attacked in 1.0
-2.5 or below means you'll be attacked in 0.9
-3.0 or below means you'll be attacked in 0.8
-3.5 or below means you'll be attacked in 0.7
-4.0 or below means you'll be attacked in 0.6
-4.5 or below means you'll be attacked in 0.5
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237