- Kill
- 2
- +0 negli ultimi 90 giorni
- Perdite
- 3
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 42%
- ISK distrutti
- 347.2M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2
- Perdite
- 3
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 2
ISK
- Distrutti
- 347.2M
- Persi
- 489.5M
- Bilancio
- -142.2M
- Efficienza ISK
- 42%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti6.4K
Rapporto danni · 15%
Danni subiti37.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Rules of ΞνΞ I've learned: \m/ Ó_ó \m/
1. Never trust anyone.
2. Never travel alone in 0.0
3. Never Setup to Rat, always for PVP
4. Democracy is two wolves and a lamb discussing what they'll have for dinner...
5. No one fights fair.
6. If there's more than one run away.
7. If you can win... POD THEM ALL...
8. When you see me mining i´m prolly bored like hell.
9. Neutral = Enemy in 0.0
10. Placing Bounties on my head just gives me free money.
11. Smack Talking only proves one thing. Your mouth compensates for your lack of action.
12. PLEASE DON'T encourage the monkeys in local chat, just let them get bored and leave, it makes everyones lives oh so much simpler.
13. If your attack is going too well, you're walking into an ambush.
14. Don't draw fire; it irritates the people around you.
*** Damage Types to Resist ***
Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raiders - Thermal / EM
Guristas - Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
*** Damage Types to Use ***
Angel Cartel: Explosive (Shields & Armor), or kinetic all round
Amarr Navy: EM (Shields) / Explosive (Armor)
Blood Raiders: Thermal
Caldary Navy: Explosives (Shields & Armor)
Gurista: EM (Shields) / Explosive (Armor), Thermal / Kinetic all round
Khanid: EM (Shields) / Explosive (Armor)
Mercenary: Explosives
Mordus: EM (Shields) / Explosive (Armor)
Odamian: EM (Shields) / Explosive (Armor)
Rogue Pirate: EM (Shields) / Explosive (Armor)
Sansha's Nation: EM / Thermal
Serpentis: Thermal / Kinetic
Zazzmatazz: EM (Shields) / Explosive (Armor)
FIRESTORM - THERMAL - INFERNO/HAMM
GAMMA - EXPLOSIVE - NOVA/VALK
EXOTIC - KINETIC - SCOURGE/VESP
ELECTRICAL - EM - MJOLNIR/INF
1. Never trust anyone.
2. Never travel alone in 0.0
3. Never Setup to Rat, always for PVP
4. Democracy is two wolves and a lamb discussing what they'll have for dinner...
5. No one fights fair.
6. If there's more than one run away.
7. If you can win... POD THEM ALL...
8. When you see me mining i´m prolly bored like hell.
9. Neutral = Enemy in 0.0
10. Placing Bounties on my head just gives me free money.
11. Smack Talking only proves one thing. Your mouth compensates for your lack of action.
12. PLEASE DON'T encourage the monkeys in local chat, just let them get bored and leave, it makes everyones lives oh so much simpler.
13. If your attack is going too well, you're walking into an ambush.
14. Don't draw fire; it irritates the people around you.
*** Damage Types to Resist ***
Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raiders - Thermal / EM
Guristas - Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
*** Damage Types to Use ***
Angel Cartel: Explosive (Shields & Armor), or kinetic all round
Amarr Navy: EM (Shields) / Explosive (Armor)
Blood Raiders: Thermal
Caldary Navy: Explosives (Shields & Armor)
Gurista: EM (Shields) / Explosive (Armor), Thermal / Kinetic all round
Khanid: EM (Shields) / Explosive (Armor)
Mercenary: Explosives
Mordus: EM (Shields) / Explosive (Armor)
Odamian: EM (Shields) / Explosive (Armor)
Rogue Pirate: EM (Shields) / Explosive (Armor)
Sansha's Nation: EM / Thermal
Serpentis: Thermal / Kinetic
Zazzmatazz: EM (Shields) / Explosive (Armor)
FIRESTORM - THERMAL - INFERNO/HAMM
GAMMA - EXPLOSIVE - NOVA/VALK
EXOTIC - KINETIC - SCOURGE/VESP
ELECTRICAL - EM - MJOLNIR/INF