- Kill
- 113
- +0 negli ultimi 90 giorni
- Perdite
- 51
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 86%
- ISK distrutti
- 16.41B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 113
- Perdite
- 51
- Indice di pericolo
- 94%
- Colpi finali
- 45
- Punti
- 113
ISK
- Distrutti
- 16.41B
- Persi
- 2.69B
- Bilancio
- +13.72B
- Efficienza ISK
- 86%
Solo
- Kill in solo
- 11
- Percentuale solo
- 10%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 3
- Quota perdite NPC
- 6%
- Attività
- Inattivo
Danni inflitti135.2M
Rapporto danni · 100%
Danni subiti498.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Murphy's Law of Combat Operations
A sucking chest wound is Nature's way of telling you to slow the heck down.
If it's stupid but it works, it isn't stupid.
Try to look unimportant; the enemy may be low on ammo.
If at first you don't succeed, call in an airstrike.
All 5 second grenade fuses burn down in 3 seconds
Never share a foxhole with anyone braver than yourself.
Never go to bed with anyone crazier than yourself.
Never forget that your weapon was made by the lowest bidder.
If your attack is going really well, it's an ambush.
The enemy diversion you're ignoring is their main attack.
There is no such thing as a perfect plan.
A retreating enemy is probably just falling back and regrouping.
The important things are always simple; the simple are always hard.
The easy way is always mined.
Teamwork is essential; it gives the enemy other people to shoot at.
Attempting to give a shit: ███████████████████] 99% Complete...
ERROR!: Unable to give a shit.
A sucking chest wound is Nature's way of telling you to slow the heck down.
If it's stupid but it works, it isn't stupid.
Try to look unimportant; the enemy may be low on ammo.
If at first you don't succeed, call in an airstrike.
All 5 second grenade fuses burn down in 3 seconds
Never share a foxhole with anyone braver than yourself.
Never go to bed with anyone crazier than yourself.
Never forget that your weapon was made by the lowest bidder.
If your attack is going really well, it's an ambush.
The enemy diversion you're ignoring is their main attack.
There is no such thing as a perfect plan.
A retreating enemy is probably just falling back and regrouping.
The important things are always simple; the simple are always hard.
The easy way is always mined.
Teamwork is essential; it gives the enemy other people to shoot at.
Attempting to give a shit: ███████████████████] 99% Complete...
ERROR!: Unable to give a shit.