- Kill
- 685
- +0 negli ultimi 90 giorni
- Perdite
- 37
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 95%
- ISK distrutti
- 377.85B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 685
- Perdite
- 37
- Indice di pericolo
- 100%
- Colpi finali
- 61
- Punti
- 685
ISK
- Distrutti
- 377.85B
- Persi
- 18.51B
- Bilancio
- +359.34B
- Efficienza ISK
- 95%
Solo
- Kill in solo
- 4
- Percentuale solo
- 1%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti70.9M
Rapporto danni · 97%
Danni subiti2.2M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
rejected from the jedi council garrisson left his homworld to persue a life of his own
not knowing his true destiny woz yet to be discovered he set of on his journey with nothing but the cloths on his back and a rustic ship built from the scrap of matar spaceport
the story begins
in the 10th cycle of existance his joined the republic fleet in order to gain the skills that could help him survive the vast expance of space. cycles past leaning the ins and outs of industry and resource managment and the nessacery combat skill to stay alive.
from saving most his republic pay over the cycles he had the funds to set out with a few friends and a few mining vessels they began there own mining and production company.
Time past and the mining was profitable but a deep yurning for combat arose and during this time an alliance was forged between a few of the empires bigger corperations. we set out to the outer rim to join in the struggle for
not knowing his true destiny woz yet to be discovered he set of on his journey with nothing but the cloths on his back and a rustic ship built from the scrap of matar spaceport
the story begins
in the 10th cycle of existance his joined the republic fleet in order to gain the skills that could help him survive the vast expance of space. cycles past leaning the ins and outs of industry and resource managment and the nessacery combat skill to stay alive.
from saving most his republic pay over the cycles he had the funds to set out with a few friends and a few mining vessels they began there own mining and production company.
Time past and the mining was profitable but a deep yurning for combat arose and during this time an alliance was forged between a few of the empires bigger corperations. we set out to the outer rim to join in the struggle for