- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 5.00
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 110
- Perdite
- 37
- Efficienza
- 75%
- Indice di pericolo
- 65%
ISK
- Distrutti
- 29.93B
- Persi
- 3.46B
- Efficienza ISK
- 90%
- Bilancio
- +26.47B
Solo
- Kill in solo
- 9
- Percentuale solo
- 8%
- Colpi finali
- 37
- Punti
- 110
Altro
- Perdite contro NPC
- 13
- Quota perdite NPC
- 35%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti485.8K
Danni subiti715.0K
Rapporto danni40%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90g
Scafi persiUltimi 90g
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Bio in gioco
Proud Member of Estrale Frontiers
12 THINGS TO REMEMBER:
1. Charisma won't help you in a gate camp.
2. Insure, just to be sure
3. Only PvP in ships you can afford to lose
4. AFK makes you DOA
5. Veldspar won't make you rich
6. Not all BPOs are created equally
7. If you can't find a sucker in the market, look closer
8. You only forget once to upgrade your clone
9. Teach your family to skill train, in case you're away
10. When you tire of other games, we will be here. EVE abid
11. There is no avoiding war. It can only be postponed at the advantage of your enemy
12. Always remember the P.P.P.P.P.P Principle: Prior Planning Prevents Piss Poor Perfomance.
12 THINGS TO REMEMBER:
1. Charisma won't help you in a gate camp.
2. Insure, just to be sure
3. Only PvP in ships you can afford to lose
4. AFK makes you DOA
5. Veldspar won't make you rich
6. Not all BPOs are created equally
7. If you can't find a sucker in the market, look closer
8. You only forget once to upgrade your clone
9. Teach your family to skill train, in case you're away
10. When you tire of other games, we will be here. EVE abid
11. There is no avoiding war. It can only be postponed at the advantage of your enemy
12. Always remember the P.P.P.P.P.P Principle: Prior Planning Prevents Piss Poor Perfomance.