- Kill
- 207
- +0 negli ultimi 90 giorni
- Perdite
- 66
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 93%
- ISK distrutti
- 86.61B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 207
- Perdite
- 66
- Indice di pericolo
- 97%
- Colpi finali
- 71
- Punti
- 207
ISK
- Distrutti
- 86.61B
- Persi
- 6.11B
- Bilancio
- +80.50B
- Efficienza ISK
- 93%
Solo
- Kill in solo
- 31
- Percentuale solo
- 15%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 3%
- Attività
- Inattivo
Danni inflitti2.4M
Rapporto danni · 79%
Danni subiti636.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Dodixie Market Maker and producer
Want to learn, give me a message
There is no mathamatical reason to buy your own hypernet nodes, it destroys your profit and puts off buyers. It's better to relist and pay hypercores three/four times than buy your own tickets. Please learn probability
proof: HyperNet offer: Megathron Navy Issue
HyperNet offer: Rattlesnake
HyperNet offer: Rattlesnake
If you're a trader/producer reading this, don't sell a single block of items that are more than 1 day's worth of trading volume (even that's a lot). You'll crash the price, get eaten alive in relisting fees and generally piss everyone including yourself off. Google iceberg orders. Sell small blocks. Adjusting 10 items at a time is cheaper than 100 each time.
Want to learn, give me a message
There is no mathamatical reason to buy your own hypernet nodes, it destroys your profit and puts off buyers. It's better to relist and pay hypercores three/four times than buy your own tickets. Please learn probability
proof: HyperNet offer: Megathron Navy Issue
HyperNet offer: Rattlesnake
HyperNet offer: Rattlesnake
If you're a trader/producer reading this, don't sell a single block of items that are more than 1 day's worth of trading volume (even that's a lot). You'll crash the price, get eaten alive in relisting fees and generally piss everyone including yourself off. Google iceberg orders. Sell small blocks. Adjusting 10 items at a time is cheaper than 100 each time.