Pilota
precolaberation
CaldariDeteis
- Kill
- 3397
- +51 negli ultimi 90 giorni
- Perdite
- 324
- +4 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 97%
- ISK distrutti
- 2.78T
- +36.92B negli ultimi 90 giorni
- Attività
- Alta
- 0,6 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3397
- Perdite
- 324
- Indice di pericolo
- 99%
- Colpi finali
- 382
- Punti
- 3057
ISK
- Distrutti
- 2.78T
- Persi
- 99.52B
- Bilancio
- +2.68T
- Efficienza ISK
- 97%
Solo
- Kill in solo
- 67
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 1%
- Attività
- Alta
Danni inflitti85.4M
Rapporto danni · 86%
Danni subiti13.8M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
http://i.imgur.com/ByUY6L0.
http://imgur.com/gallery/hyB3PZ6
http://i.imgur.com/qCOQI4Y.jpg
Shields are like clothes: the first thing to come off. Armor is like a penis: works better when hardened. Structure is like a vagina: once you're in it, your fucked.
Players with -2.0 cannot enter 1.0 systems
Players with -2.5 cannot enter 0.9 systems
Players with -3.0 cannot enter 0.8 systems
Players with -3.5 cannot enter 0.7 systems
Players with -4.0 cannot enter 0.6 systems
Players with -4.5 cannot enter 0.5 systems
Players with -5.0 or below = KOS
** Targeting systems **
Minmatar - Ladar
Caldari - Gravi
Amarr - Radar
Gallente - Magnetic
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Blood - EM
Sansha - EM
Angel - Explosive
Mercenary - Thermal
Gist - Explosive
EoM - Kinetic
Drone - EM
http://imgur.com/gallery/hyB3PZ6
http://i.imgur.com/qCOQI4Y.jpg
Shields are like clothes: the first thing to come off. Armor is like a penis: works better when hardened. Structure is like a vagina: once you're in it, your fucked.
Players with -2.0 cannot enter 1.0 systems
Players with -2.5 cannot enter 0.9 systems
Players with -3.0 cannot enter 0.8 systems
Players with -3.5 cannot enter 0.7 systems
Players with -4.0 cannot enter 0.6 systems
Players with -4.5 cannot enter 0.5 systems
Players with -5.0 or below = KOS
** Targeting systems **
Minmatar - Ladar
Caldari - Gravi
Amarr - Radar
Gallente - Magnetic
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Blood - EM
Sansha - EM
Angel - Explosive
Mercenary - Thermal
Gist - Explosive
EoM - Kinetic
Drone - EM