- Kill
- 293
- +0 negli ultimi 90 giorni
- Perdite
- 105
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 94%
- ISK distrutti
- 176.39B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 293
- Perdite
- 105
- Indice di pericolo
- 99%
- Colpi finali
- 90
- Punti
- 293
ISK
- Distrutti
- 176.39B
- Persi
- 11.51B
- Bilancio
- +164.88B
- Efficienza ISK
- 94%
Solo
- Kill in solo
- 20
- Percentuale solo
- 7%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 1%
- Attività
- Inattivo
Danni inflitti23.3M
Rapporto danni · 94%
Danni subiti1.5M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Pobunjenik /pobu'nyn'neek/, just call me Pob
Faction Warfare PVP videos >>>HERE<<<
FACTION WARFARE: WINMATAR BEARDS
FW for dummies:
1. It all happens in LS.
2. You capture enemy outposts or defend yours, depending on who owns the system, aka Offensive pelxing (pays better) or Defensive plexing (sort of safer).
3. They have 4 sizes: Novice, Small, Medium, Large. Each size has ship restrictions:
Novice - only T1 and faction frigs
Small - Novice + desssies
Medium - Small + cruisers
Large - anything goes
4. Outposts have timers, 10, 15, 20, 20 minutes respectively, regardless of how many pilots are capping.
5. Once a system is 100% contested, you bash the iHub.
6. Once you destroy the iHub, you claim the system for your Militia.
What your ship says about you:
MINMATAR - people who have more hope than brains
CALDARI - people who have more patience than brains
GALLENTE - people who have more balls than brains
AMARR - people who like penises
Faction Warfare PVP videos >>>HERE<<<
FACTION WARFARE: WINMATAR BEARDS
FW for dummies:
1. It all happens in LS.
2. You capture enemy outposts or defend yours, depending on who owns the system, aka Offensive pelxing (pays better) or Defensive plexing (sort of safer).
3. They have 4 sizes: Novice, Small, Medium, Large. Each size has ship restrictions:
Novice - only T1 and faction frigs
Small - Novice + desssies
Medium - Small + cruisers
Large - anything goes
4. Outposts have timers, 10, 15, 20, 20 minutes respectively, regardless of how many pilots are capping.
5. Once a system is 100% contested, you bash the iHub.
6. Once you destroy the iHub, you claim the system for your Militia.
What your ship says about you:
MINMATAR - people who have more hope than brains
CALDARI - people who have more patience than brains
GALLENTE - people who have more balls than brains
AMARR - people who like penises