- Kill
- 5866
- +8 negli ultimi 90 giorni
- Perdite
- 624
- +2 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 98%
- ISK distrutti
- 6.98T
- +472.7M negli ultimi 90 giorni
- Attività
- Bassa
- 0,1 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 5866
- Perdite
- 624
- Indice di pericolo
- 99%
- Colpi finali
- 552
- Punti
- 5638
ISK
- Distrutti
- 6.98T
- Persi
- 142.92B
- Bilancio
- +6.84T
- Efficienza ISK
- 98%
Solo
- Kill in solo
- 131
- Percentuale solo
- 2%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 9
- Quota perdite NPC
- 1%
- Attività
- Bassa
Danni inflitti100.8M
Rapporto danni · 90%
Danni subiti10.6M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
OH HOLY FUCK
(''') о___о (''')
_\ '( о_о )' /
--\ \_Ш_/ /
---l . . . . l
--/ ./---\. \
(„„„)____(,,,,,)
DONT SHOOT!
IM A CAREBEAR!
SHIELDS ARE LIKE PANTIES: THE FIRST THING TO COME OFF
ARMOR IS LIKE A PENIS: WORKS BETTER WHEN HARDENED
STRUCTURE IS LIKE A VAGINA: ONCE YOUR IN, YOURE FUCKED
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
https://i.imgur.com/RFSgkaw.gif
(''') о___о (''')
_\ '( о_о )' /
--\ \_Ш_/ /
---l . . . . l
--/ ./---\. \
(„„„)____(,,,,,)
DONT SHOOT!
IM A CAREBEAR!
SHIELDS ARE LIKE PANTIES: THE FIRST THING TO COME OFF
ARMOR IS LIKE A PENIS: WORKS BETTER WHEN HARDENED
STRUCTURE IS LIKE A VAGINA: ONCE YOUR IN, YOURE FUCKED
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
https://i.imgur.com/RFSgkaw.gif