- Kill
- 150
- +0 negli ultimi 90 giorni
- Perdite
- 44
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 93%
- ISK distrutti
- 52.84B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 150
- Perdite
- 44
- Indice di pericolo
- 100%
- Colpi finali
- 35
- Punti
- 150
ISK
- Distrutti
- 52.84B
- Persi
- 4.14B
- Bilancio
- +48.70B
- Efficienza ISK
- 93%
Solo
- Kill in solo
- 10
- Percentuale solo
- 7%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti24.7M
Rapporto danni · 99%
Danni subiti354.4K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Asgard's Laws of Combat:
1) When you are ahead of your position, the artillery will fall short.
2) Incoming fire has right of way.
3) When you are short on everything except enemy, you are in combat.
4) Friendly fire is always more accurate than enemy fire.
5) It's not retreating, it's attacking to the rear.
6) There's always someone bigger, better, smarter, more determined, and better paid.
7) A pistol is what you use to fight your way to a rifle you never should have put down in the first place.
8) Never forget that your weapon was made by the lowest bidder.
9) The grass is always greener on the other side of No Man's Land.
10) When faced with a problem, you should use C4. If the problem is still there, you didn't use enough C4. If *more* problems arise, you used too much C4.
11) That diversion you're ignoring is the main attack.
12) Recon by High Explosive. Still a time honored technique if a much frowned on one.
1) When you are ahead of your position, the artillery will fall short.
2) Incoming fire has right of way.
3) When you are short on everything except enemy, you are in combat.
4) Friendly fire is always more accurate than enemy fire.
5) It's not retreating, it's attacking to the rear.
6) There's always someone bigger, better, smarter, more determined, and better paid.
7) A pistol is what you use to fight your way to a rifle you never should have put down in the first place.
8) Never forget that your weapon was made by the lowest bidder.
9) The grass is always greener on the other side of No Man's Land.
10) When faced with a problem, you should use C4. If the problem is still there, you didn't use enough C4. If *more* problems arise, you used too much C4.
11) That diversion you're ignoring is the main attack.
12) Recon by High Explosive. Still a time honored technique if a much frowned on one.