- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 0
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 0
- Indice di pericolo
- 0%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 0
- Bilancio
- +0
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Supporter of TPOS!!!
http://eve.orb.at/?798471200
Proud Member of FPC.
Wolf Tamer's love Slave!!
>>> Damage types <<<
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - EM / Thermal
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Explosive / Kinetic & Some Thermal / EM
Minmatar Fleet - Explosive / Kinetic & Some Thermal / EM
Amarr Navy - Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Gallente Navy - Kinetic/ Thermal
Mercenary - All types mainly Thermal / Kinetic
Rogue Drones - Kinetic / Explosive
>>> Main Damage type to shoot at the enemy <<<
Amarr Navy - Thermal / Kinetic
Caldari Navy - Kinetic / Thermal
Gallente Navy - Thermal / Kinetic
Minmatar Navy - Thermal
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal (Webber's use Thermal)
Mordus - EM (Shield) Kinetic / Thermal (Armor/Hull)
Blood - EM (best overall) / Thermal
Sansha - EM (Shield) Kinetic/Thermal
Angel - Explosive / Kinetic (Webber's use Thermal)
Mercenary - Thermal
Rogue Drones - EM
>>> Agent Mission Divisions Types <<<
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
(II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
http://eve.orb.at/?798471200
Proud Member of FPC.
Wolf Tamer's love Slave!!
>>> Damage types <<<
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - EM / Thermal
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Explosive / Kinetic & Some Thermal / EM
Minmatar Fleet - Explosive / Kinetic & Some Thermal / EM
Amarr Navy - Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Gallente Navy - Kinetic/ Thermal
Mercenary - All types mainly Thermal / Kinetic
Rogue Drones - Kinetic / Explosive
>>> Main Damage type to shoot at the enemy <<<
Amarr Navy - Thermal / Kinetic
Caldari Navy - Kinetic / Thermal
Gallente Navy - Thermal / Kinetic
Minmatar Navy - Thermal
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal (Webber's use Thermal)
Mordus - EM (Shield) Kinetic / Thermal (Armor/Hull)
Blood - EM (best overall) / Thermal
Sansha - EM (Shield) Kinetic/Thermal
Angel - Explosive / Kinetic (Webber's use Thermal)
Mercenary - Thermal
Rogue Drones - EM
>>> Agent Mission Divisions Types <<<
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
(II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.