Pilota
Richard Typheris
GallenteGallente
- Kill
- 69
- +0 negli ultimi 90 giorni
- Perdite
- 8
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 100%
- ISK distrutti
- 925.05B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 69
- Perdite
- 8
- Indice di pericolo
- 75%
- Colpi finali
- 7
- Punti
- 69
ISK
- Distrutti
- 925.05B
- Persi
- 539.9M
- Bilancio
- +924.51B
- Efficienza ISK
- 100%
Solo
- Kill in solo
- 1
- Percentuale solo
- 1%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 2
- Quota perdite NPC
- 25%
- Attività
- Inattivo
Danni inflitti6.2M
Rapporto danni · 99%
Danni subiti81.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Trig/Edencom victory list: https://kybernaut.space/invasions/edencom-minor-victory
FACTION • YOU DEAL · THEY DEAL → OTHER
Angel Cartel • EX/KIN · EX/KIN → Target Painters
Blood Raiders • EM/THER · EM/THER → NOS/Neut, Tracking Disruptors
Guristas • KIN/THER · KIN/THER → ECM
Mordu's Legion • KIN/EM · KIN/THER
Sansha's • EM/THER · EM/THER → Tracking Disruptors
Serpentis • KIN/THER · THER/KIN → Sensor Dampeners
Equilibrium • KIN · KIN/THER
Khanid • EM/THER · THER/EM
Mercenaries • KIN/THER · KIN/THER
Sleepers • all · all → all
Amarr • EM/THER · EM/THER → NOS/Neut, Tracking Disruptors
Caldari • KIN/THER · KIN/THER → ECM
Gallente • KIN/THER · KIN/THER → Sensor Dampeners
Minmatar • EX/KIN · EX/KIN → Target Painters
Rogue Drones • 1 & 2 Level · 3 & 4 Level
Both Deal • EM/THER · EX/KIN
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anomalies rating:
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum
Level 1 Anomaly Class
Level 2 Hidden + Anomaly Class
Level 3 Forsaken + Anomaly Class
Level 4 Forlorn + Anomaly Class
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. If it moves, shoot it
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Never share a cockpit with somebody braver than you are.
5. If your attack is going really well, it's an ambush.
6. Try to look unimportant. The enemy may be low on ammo.
7. Don't look conspicuous -- it draws fire.
8. Never draw fire -- it irritates
FACTION • YOU DEAL · THEY DEAL → OTHER
Angel Cartel • EX/KIN · EX/KIN → Target Painters
Blood Raiders • EM/THER · EM/THER → NOS/Neut, Tracking Disruptors
Guristas • KIN/THER · KIN/THER → ECM
Mordu's Legion • KIN/EM · KIN/THER
Sansha's • EM/THER · EM/THER → Tracking Disruptors
Serpentis • KIN/THER · THER/KIN → Sensor Dampeners
Equilibrium • KIN · KIN/THER
Khanid • EM/THER · THER/EM
Mercenaries • KIN/THER · KIN/THER
Sleepers • all · all → all
Amarr • EM/THER · EM/THER → NOS/Neut, Tracking Disruptors
Caldari • KIN/THER · KIN/THER → ECM
Gallente • KIN/THER · KIN/THER → Sensor Dampeners
Minmatar • EX/KIN · EX/KIN → Target Painters
Rogue Drones • 1 & 2 Level · 3 & 4 Level
Both Deal • EM/THER · EX/KIN
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anomalies rating:
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum
Level 1 Anomaly Class
Level 2 Hidden + Anomaly Class
Level 3 Forsaken + Anomaly Class
Level 4 Forlorn + Anomaly Class
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. If it moves, shoot it
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Never share a cockpit with somebody braver than you are.
5. If your attack is going really well, it's an ambush.
6. Try to look unimportant. The enemy may be low on ammo.
7. Don't look conspicuous -- it draws fire.
8. Never draw fire -- it irritates