- Kill
- 469
- +0 negli ultimi 90 giorni
- Perdite
- 50
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 97%
- ISK distrutti
- 340.49B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 469
- Perdite
- 50
- Indice di pericolo
- 92%
- Colpi finali
- 62
- Punti
- 469
ISK
- Distrutti
- 340.49B
- Persi
- 11.38B
- Bilancio
- +329.11B
- Efficienza ISK
- 97%
Solo
- Kill in solo
- 7
- Percentuale solo
- 1%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 4
- Quota perdite NPC
- 8%
- Attività
- Inattivo
Danni inflitti19.4M
Rapporto danni · 96%
Danni subiti838.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Survival Guide 101
-If it moves, shoot it.
-If it doesn't move, poke it with your turret and then shoot it.
-When in doubt -- empty your magazine.!!
-Overkill works.
-Never share a cockpit with somebody braver than you are.
-If your attack is going really well, it's an ambush.
-No plan survives the first contact with the enemy.
-Five second bombs blow up in three seconds.
-Try to look unimportant. The enemy may be low on ammo.
-Don't look conspicuous -- it draws fire.
-Never draw fire -- it irritates everyone around you.
-Teamwork is essential -- it gives the enemy other people to shoot at.
-The enemy diversion you are ignoring is the main attack.
-The easy way is always camped.
-If you are short of everything except enemy, then you are in combat.
-When you have secured an area, don't forget to tell the enemy.
If you die while following the above it only means you did something wrong!
-If it moves, shoot it.
-If it doesn't move, poke it with your turret and then shoot it.
-When in doubt -- empty your magazine.!!
-Overkill works.
-Never share a cockpit with somebody braver than you are.
-If your attack is going really well, it's an ambush.
-No plan survives the first contact with the enemy.
-Five second bombs blow up in three seconds.
-Try to look unimportant. The enemy may be low on ammo.
-Don't look conspicuous -- it draws fire.
-Never draw fire -- it irritates everyone around you.
-Teamwork is essential -- it gives the enemy other people to shoot at.
-The enemy diversion you are ignoring is the main attack.
-The easy way is always camped.
-If you are short of everything except enemy, then you are in combat.
-When you have secured an area, don't forget to tell the enemy.
If you die while following the above it only means you did something wrong!