- Kill
- 5
- +0 negli ultimi 90 giorni
- Perdite
- 5
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 24%
- ISK distrutti
- 104.2M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 5
- Perdite
- 5
- Indice di pericolo
- 100%
- Colpi finali
- 1
- Punti
- 5
ISK
- Distrutti
- 104.2M
- Persi
- 323.9M
- Bilancio
- -219.8M
- Efficienza ISK
- 24%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti8.8K
Rapporto danni · 9%
Danni subiti89.2K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Engineering 5 - to maximize the power core. .
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best armor and hull repair modules.
These are skill you MUST have to start off with.
Main damage types to use on npc factions:
*Guristas-Kinetic
*Serpentis-Thermal
*Mordu's Legion-Thermal+Kinetic
*Blood Raiders- EM+Thermal
*Sansha- EM+Thermal
*Angel Cartel-Explosive
*Mercenary-Thermal
*Corpum-EM+Thermal
*Gist-Explosive
*Drones-Explosive
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best armor and hull repair modules.
These are skill you MUST have to start off with.
Main damage types to use on npc factions:
*Guristas-Kinetic
*Serpentis-Thermal
*Mordu's Legion-Thermal+Kinetic
*Blood Raiders- EM+Thermal
*Sansha- EM+Thermal
*Angel Cartel-Explosive
*Mercenary-Thermal
*Corpum-EM+Thermal
*Gist-Explosive
*Drones-Explosive