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Arbiter Doom5.00
Pilota

Arbiter Doom

GallenteGallente
Killboard
Kill
62
+7 negli ultimi 90 giorni
Perdite
151
+14 negli ultimi 90 giorni
29%
Efficienza
Efficienza ISK 96%
ISK distrutti
359.00B
+22.87B negli ultimi 90 giorni
Attività
Bassa
0,1 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
62
Perdite
151
Indice di pericolo
92%
Colpi finali
18
Punti
60

ISK

Distrutti
359.00B
Persi
14.83B
Bilancio
+344.17B
Efficienza ISK
96%

Solo

Kill in solo
11
Percentuale solo
18%
Kill medie/giorno
—

Altro

Perdite contro NPC
12
Quota perdite NPC
8%
Attività
Bassa
Danni inflitti1.3M
Rapporto danni · 65%
Danni subiti707.2K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco




to make 1 block this is needed:

Enriched Uranium x4 : 40x Toxic Metals + 40x Precious Metals = 5x Enriched Uranium
Oxygen x22 : tier 1 Noble Gas
Mechanical Parts x4 : 40x Reactive Metals + 40x Precious Metals = 5x Mechanical Parts
Coolant x9 : 40x Electrolytes + 40x Water = 5x Coolant
Robotics x1 : 10x Mechanical Parts + 10x Consumer Electronics = 3 Robotics

Minerals Needed:

Heavy Water x170
Liquid Ozone x350
Strontium Clathrates x20
Hydrogen Isotopes x450

End result : 40 blocks

average price 20k per unit



Hacking sites also return throughout New Eden, including more challenging sites in Blood Raider controlled systems in the Delve region, as well as the Eugidi, Angils, and Essin constellations. Keep an eye out for Triglavian containers among them. Their contents can include particularly rare and valuable loot.


Class 1 Hollow Outbreaks can be found in highsec, wormholes, and Pochven, and are accessible to Tech I frigates. Class 2 sites can appear in highsec, lowsec, Pochven, and wormholes, with Tech II frigates and Tech I destroyers, as well as anything below, able to enter. The most dangerous Class 3 Hollow Origin sites can be found in lowsec, where capsuleers can take Tech III tactical destroyers into the fight.