- Kill
- 31
- +0 negli ultimi 90 giorni
- Perdite
- 108
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 46%
- ISK distrutti
- 8.35B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 31
- Perdite
- 108
- Indice di pericolo
- 99%
- Colpi finali
- 12
- Punti
- 31
ISK
- Distrutti
- 8.35B
- Persi
- 9.94B
- Bilancio
- -1.59B
- Efficienza ISK
- 46%
Solo
- Kill in solo
- 1
- Percentuale solo
- 3%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 1%
- Attività
- Inattivo
Danni inflitti76.5K
Rapporto danni · 10%
Danni subiti709.3K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
Caldari - BLUE - Gravimetric
Gallente - GREEN - Magnetometric
Amarr - YELLOW - Radar
Minmatar - RED - Ladar
1st Module 100% effective
2nd Module 87% effective
3rd Module 57% effective
4th Module 28% effective
5th Module 11% effective
Amarr --------- EM/Thermal. ---- Thermal
Caldari -------- KIN/THER ------- KIN/THER
Gallente. ------ Kinetic/Thermal -- Thermal
Minmatar. ------ All Resis ------- Thermal/Explosive
Angel --------- All Resis ----- Explosive
Blood Raider --- EM/Thermal ---- EM
EoM ------------inetic/Thermal. - Kinetic
Gist ---------- ALL ---------- Explosive
Guristas ------ kinetic/Thermal - Kinetic
Mercenary ------ All Resis ----- Thermal
Rogue Drones -- All Resis ---- EM
Sanshas ------- EM/Thermal --- EM
Serpentis ------ Therm/Kinetic - Kinetic
set orbit to 7.6km for close range weapons blasters/autos/
orbit 0.5km vrs rails arty
orbit plex warp in becon at 0.5km with ab runing.
so you can catch ships in comeing quick ie mwd fit with overheat webs scram
orbit range 8.5km for Vengeance + jags
Scourge Rage Rocket vrs T1 frigs t1 dest firetails-comets-wolf-Confessor
Nova Rage Rocket vrs Ishkur-Enyo-Hecate-hawk-harpy
Inferno Rage Rocket vrs Retribution-Vengeance
Mjolnir Rage Rocket vrs Jackdaw
Caldari Navy Scourge Rocket vrs Dramiel-Daredevil-Succubus-Garmur-jags
Scourge Javelin Rocket for fighting mwd kiting slicer comets interceptors
if you dont catch them on warp in
with Tracking Disruptor i use Optimal Range Disruption Script vrs blasters/autos
but use Tracking Speed Disruption Script when orbit at 500m vrs rails arty
for fighting missles ships fit the Guidance Disruptor + Missile Range Disruption Script
boosters
Agency Damage Booster III
Exile
Crash
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
Caldari - BLUE - Gravimetric
Gallente - GREEN - Magnetometric
Amarr - YELLOW - Radar
Minmatar - RED - Ladar
1st Module 100% effective
2nd Module 87% effective
3rd Module 57% effective
4th Module 28% effective
5th Module 11% effective
Amarr --------- EM/Thermal. ---- Thermal
Caldari -------- KIN/THER ------- KIN/THER
Gallente. ------ Kinetic/Thermal -- Thermal
Minmatar. ------ All Resis ------- Thermal/Explosive
Angel --------- All Resis ----- Explosive
Blood Raider --- EM/Thermal ---- EM
EoM ------------inetic/Thermal. - Kinetic
Gist ---------- ALL ---------- Explosive
Guristas ------ kinetic/Thermal - Kinetic
Mercenary ------ All Resis ----- Thermal
Rogue Drones -- All Resis ---- EM
Sanshas ------- EM/Thermal --- EM
Serpentis ------ Therm/Kinetic - Kinetic
set orbit to 7.6km for close range weapons blasters/autos/
orbit 0.5km vrs rails arty
orbit plex warp in becon at 0.5km with ab runing.
so you can catch ships in comeing quick ie mwd fit with overheat webs scram
orbit range 8.5km for Vengeance + jags
Scourge Rage Rocket vrs T1 frigs t1 dest firetails-comets-wolf-Confessor
Nova Rage Rocket vrs Ishkur-Enyo-Hecate-hawk-harpy
Inferno Rage Rocket vrs Retribution-Vengeance
Mjolnir Rage Rocket vrs Jackdaw
Caldari Navy Scourge Rocket vrs Dramiel-Daredevil-Succubus-Garmur-jags
Scourge Javelin Rocket for fighting mwd kiting slicer comets interceptors
if you dont catch them on warp in
with Tracking Disruptor i use Optimal Range Disruption Script vrs blasters/autos
but use Tracking Speed Disruption Script when orbit at 500m vrs rails arty
for fighting missles ships fit the Guidance Disruptor + Missile Range Disruption Script
boosters
Agency Damage Booster III
Exile
Crash