- Kill
- 9
- +0 negli ultimi 90 giorni
- Perdite
- 6
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 12%
- ISK distrutti
- 728.5M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 9
- Perdite
- 6
- Indice di pericolo
- 100%
- Colpi finali
- 4
- Punti
- 9
ISK
- Distrutti
- 728.5M
- Persi
- 5.47B
- Bilancio
- -4.75B
- Efficienza ISK
- 12%
Solo
- Kill in solo
- 2
- Percentuale solo
- 22%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti14.4K
Rapporto danni · 15%
Danni subiti79.1K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
"Peace - Honor - Fairness"
Gurista = 0/570/3504/0
Angel = 480/0/719/3058
Sansha = 1945/1598/0/0
Serpentis = 0/1627/1320/0
Blood raider = 613/570/60/0
Gallente federation = 25/781/1127/0
Minmatar republic = 615/310/815/1633
Amarr empire = 1204/1349/0/0
Caldari state = 0/795/944/0
EoM = 0/618/1718/0
Mercenaries = 90/634/424/108
Rogue Drones = 86/91/281/964
Amarr : Radar
Caldari : Gravimetric
Gallente : Magnetometric
Minmatar: Ladar
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Gurista = 0/570/3504/0
Angel = 480/0/719/3058
Sansha = 1945/1598/0/0
Serpentis = 0/1627/1320/0
Blood raider = 613/570/60/0
Gallente federation = 25/781/1127/0
Minmatar republic = 615/310/815/1633
Amarr empire = 1204/1349/0/0
Caldari state = 0/795/944/0
EoM = 0/618/1718/0
Mercenaries = 90/634/424/108
Rogue Drones = 86/91/281/964
Amarr : Radar
Caldari : Gravimetric
Gallente : Magnetometric
Minmatar: Ladar
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems