- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 2
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 2
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 205.1M
- Bilancio
- -205.1M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti5.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
≡√≡
www.eve-cost.eu/calculator Indy stuff!
Stuff that is important goes here
http://www.wormnav.com/index.php tells you about the wh you are in.
http://www.ellatha.com/eve/LP-Stores see who sells what lp wise
http://eve-marketdata.com/ ALl about the market!
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
NPC: They deal: You deal:
ANGEL Kin/Exp Exp
AMARR EM/Ther Ther
BLOOD EM/Ther EM
CALDARI Kin/Ther Ther/Kin
GALLENTE Kin/Ther Ther
GURISTAS Kin/Ther Kin
KHANID EM/Ther Ther
MINMATAR Ther/Exp Ther/Exp
MERCENARY EM/Ther/Kin Ther
MORDUS Kin/Ther Kin
SANSHA EM/Ther EM
SERPENTIS Kin/Ther Ther
DRONES All types
Stacking Module penalty
1- 100%
2- 86.912%
3- 57.104%
4- 28.247%
5- 10.599%
-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
*** Best Damage to deal ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Arch Angels - Kinetic & Thermal
www.eve-cost.eu/calculator Indy stuff!
Stuff that is important goes here
http://www.wormnav.com/index.php tells you about the wh you are in.
http://www.ellatha.com/eve/LP-Stores see who sells what lp wise
http://eve-marketdata.com/ ALl about the market!
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
NPC: They deal: You deal:
ANGEL Kin/Exp Exp
AMARR EM/Ther Ther
BLOOD EM/Ther EM
CALDARI Kin/Ther Ther/Kin
GALLENTE Kin/Ther Ther
GURISTAS Kin/Ther Kin
KHANID EM/Ther Ther
MINMATAR Ther/Exp Ther/Exp
MERCENARY EM/Ther/Kin Ther
MORDUS Kin/Ther Kin
SANSHA EM/Ther EM
SERPENTIS Kin/Ther Ther
DRONES All types
Stacking Module penalty
1- 100%
2- 86.912%
3- 57.104%
4- 28.247%
5- 10.599%
-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
*** Best Damage to deal ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Arch Angels - Kinetic & Thermal