Pilota
Raejin Traed
AmarrNi-Kunni
- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 3
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 3
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 287.3M
- Bilancio
- -287.3M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti7.4K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Module #6 applies 2% of bonus
Planetary Interaction Guide (1 of 4) Planetary Interaction Guide (2 of 4)
Planetary Interaction Guide (3 of 4) Planetary Interaction Guide (4 of 4)
http://www.thonky.com/eve-online-guide/planetary-interaction
Primary Stat Per min + half Secondary in a skill you train, so with +5 implants and optimal remap you can have 32 Primary and 26 Secondary, giving you 32+13=45 Skillpoints per minute, 2700/Hour, 64.800/Day, or 23.652.000/Year.
----Damage to do (Damage to Resist)-----
Angel ---> Explosive (Kine/Exp)
Amarr ---> Thermal (EM/Therm)
Blood Raiders ---> EM (Em/Therm)
Caldari ---> Thermal (Kine/Therm)
CONCORD ---> Thermal (All)
Gallente ---> Thermal (Kine/Therm)
Guristas ---> Kinetic (Kine/Therm)
Khanid ---> Thermal (EM/Therm)
Mimintar ---> Thermal (Therm/Exp)
Mercenary ---> Thermal (EM/Therm/Kine)
Mordus ---> Kinetic (Kine/Therm)
Odamian ---> All (Kine/Therm)
Drones ---> EM (All)
Rogue Pirates ---> All (EM/Exp/Kine)
Sansha ---> EM (EM/Therm)
Serpentis ---> Thermal (Kine/Therm)
Zazzmatazz ---> Thermal (All)
"Bravery is not the absense of fear, but it is the overcoming of fear"
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Module #6 applies 2% of bonus
Planetary Interaction Guide (1 of 4) Planetary Interaction Guide (2 of 4)
Planetary Interaction Guide (3 of 4) Planetary Interaction Guide (4 of 4)
http://www.thonky.com/eve-online-guide/planetary-interaction
Primary Stat Per min + half Secondary in a skill you train, so with +5 implants and optimal remap you can have 32 Primary and 26 Secondary, giving you 32+13=45 Skillpoints per minute, 2700/Hour, 64.800/Day, or 23.652.000/Year.
----Damage to do (Damage to Resist)-----
Angel ---> Explosive (Kine/Exp)
Amarr ---> Thermal (EM/Therm)
Blood Raiders ---> EM (Em/Therm)
Caldari ---> Thermal (Kine/Therm)
CONCORD ---> Thermal (All)
Gallente ---> Thermal (Kine/Therm)
Guristas ---> Kinetic (Kine/Therm)
Khanid ---> Thermal (EM/Therm)
Mimintar ---> Thermal (Therm/Exp)
Mercenary ---> Thermal (EM/Therm/Kine)
Mordus ---> Kinetic (Kine/Therm)
Odamian ---> All (Kine/Therm)
Drones ---> EM (All)
Rogue Pirates ---> All (EM/Exp/Kine)
Sansha ---> EM (EM/Therm)
Serpentis ---> Thermal (Kine/Therm)
Zazzmatazz ---> Thermal (All)
"Bravery is not the absense of fear, but it is the overcoming of fear"