- Kill
- 137
- +0 negli ultimi 90 giorni
- Perdite
- 94
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 66%
- ISK distrutti
- 6.96B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 137
- Perdite
- 94
- Indice di pericolo
- 99%
- Colpi finali
- 65
- Punti
- 137
ISK
- Distrutti
- 6.96B
- Persi
- 3.57B
- Bilancio
- +3.39B
- Efficienza ISK
- 66%
Solo
- Kill in solo
- 17
- Percentuale solo
- 12%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 1%
- Attività
- Inattivo
Danni inflitti306.1K
Rapporto danni · 37%
Danni subiti523.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a Ambush.
7. If it's not moving shoot it anyway, it might move later
** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a Ambush.
7. If it's not moving shoot it anyway, it might move later
** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems