- Kill
- 615
- +0 negli ultimi 90 giorni
- Perdite
- 118
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 80%
- ISK distrutti
- 110.92B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 615
- Perdite
- 118
- Indice di pericolo
- 81%
- Colpi finali
- 173
- Punti
- 615
ISK
- Distrutti
- 110.92B
- Persi
- 28.37B
- Bilancio
- +82.55B
- Efficienza ISK
- 80%
Solo
- Kill in solo
- 37
- Percentuale solo
- 6%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 23
- Quota perdite NPC
- 19%
- Attività
- Inattivo
Danni inflitti5.6M
Rapporto danni · 83%
Danni subiti1.1M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
I carry with me an Inquisitorial seal. It is a small, unassuming object contained in a neat box of Pluvian Obsidian. It is a modest thing. Relatively plain, adorned with a single motif and simple motto. Yet with this little object I can sign the death warrant of an entire world and consign a billion souls to oblivion.... Yet have faith... for the Emperor protects.
Concord to respond:
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
NPC Damage To Deal:
Angel Cartel- Expl/Kin
Blood Raiders- EM/Therm
Guristas- Kin/Therm
Mordu's Legion- Kin/EM
Sansha's Nation- EM/Therm
Serpentis- Kin/Therm
CONCORD- Kin/Therm
EoM- Kin
Sleeprs- Omni
Trigs- Expl/Therm
** Main Damage Type to Resist **
Angel Cartel- Expl(62%)/Kin(22%)
Blood Raiders- EM(50%)/Therm(48%)
Guristas- Kin(79%)/Therm(48%)
Mordu's Legion- Kin(70%)/Therm(30%)
Sansha's Nation- EM(53%)/Therm(47%)
Serpentis- Therm(55%)/Kin(45%)
CONCORD- Omni
EoM- Kin(74%)/Thermal(26%)
Sleeprs- Omni
Trigs- Omni
Targeting Systems:
Minmatar- Ladar
Caldari -Gravimetric
Gallente -Magnetometric
Amarr -Radar
Rated DED:
6: Angel Mineral Acq Ooutpost
7: Angel Military Ops Com
8: Angel Prisoner Retention
9: ---
10: Angel Naval Shipyard
Unrated DED:
6: Angel Base / Independence
7: Angel Fortress / Radiance
8: Angel Military Complex / Hierarchy
9: Angel Provincial HQ
10: Angel Domination Fleet Staging Point
Concord to respond:
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
NPC Damage To Deal:
Angel Cartel- Expl/Kin
Blood Raiders- EM/Therm
Guristas- Kin/Therm
Mordu's Legion- Kin/EM
Sansha's Nation- EM/Therm
Serpentis- Kin/Therm
CONCORD- Kin/Therm
EoM- Kin
Sleeprs- Omni
Trigs- Expl/Therm
** Main Damage Type to Resist **
Angel Cartel- Expl(62%)/Kin(22%)
Blood Raiders- EM(50%)/Therm(48%)
Guristas- Kin(79%)/Therm(48%)
Mordu's Legion- Kin(70%)/Therm(30%)
Sansha's Nation- EM(53%)/Therm(47%)
Serpentis- Therm(55%)/Kin(45%)
CONCORD- Omni
EoM- Kin(74%)/Thermal(26%)
Sleeprs- Omni
Trigs- Omni
Targeting Systems:
Minmatar- Ladar
Caldari -Gravimetric
Gallente -Magnetometric
Amarr -Radar
Rated DED:
6: Angel Mineral Acq Ooutpost
7: Angel Military Ops Com
8: Angel Prisoner Retention
9: ---
10: Angel Naval Shipyard
Unrated DED:
6: Angel Base / Independence
7: Angel Fortress / Radiance
8: Angel Military Complex / Hierarchy
9: Angel Provincial HQ
10: Angel Domination Fleet Staging Point