- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 2
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 1.7M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 2
- Indice di pericolo
- 100%
- Colpi finali
- 1
- Punti
- 1
ISK
- Distrutti
- 1.7M
- Persi
- 2.63B
- Bilancio
- -2.63B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti2.0K
Rapporto danni · 3%
Danni subiti72.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Targeting systems Security Status 1.0 - 6±1 seconds.
Minmatar - Ladar 0.9 - 6±1 seconds.
Caldary - Gravimetric 0.8 - 7±1 seconds.
Gallente - Magnetometric 0.7 - 10±1 seconds.
Amarr - Radar 0.6 - 14±1 seconds.
0.5 - 19±1 seconds.
Security status:
-2 = not in 1.0 sec system
-2.5 = not in 0.9 sec system
-3 = not in 0.8 sec systemB
-3.5 = not in 0.7 systems
-4 = not in 0.6 systems
-4.5 = not in 0.5 systems
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kin (70%) / Thermal (30%)
Rogue Drones EM/Therm
Sansha's Nation EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Therm (55%) / Kinetic (45%) Sensor Dampener
CONCORD [2] Kin / Therm (Omni) [3]
Equilibrium of Mankind Kinetic (74%) / Thermal (26%)
Khanid EM / Therm Therm / EM
Mercenaries Kin / Therm Kin / Therm
Sleepers (Omni) [3] (Omni) [3] (all)
Sansha's Nation(incursions) (Omni) [3] (Omni) [3] (all)
Amarr Empire EM / Therm EM (47%) / Therm (42%) NOS/Neut, Tracking Disruptor
Caldari State Kin / Therm Kin (51%) / Therm (48%) E
Gallente Federation 60%Kin / 39%Therm Kin / Therm Sensor Dampers
Minmatar Republic 50%Expl / 31%Kin Expl / Kin Target Painters
Minmatar - Ladar 0.9 - 6±1 seconds.
Caldary - Gravimetric 0.8 - 7±1 seconds.
Gallente - Magnetometric 0.7 - 10±1 seconds.
Amarr - Radar 0.6 - 14±1 seconds.
0.5 - 19±1 seconds.
Security status:
-2 = not in 1.0 sec system
-2.5 = not in 0.9 sec system
-3 = not in 0.8 sec systemB
-3.5 = not in 0.7 systems
-4 = not in 0.6 systems
-4.5 = not in 0.5 systems
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kin (70%) / Thermal (30%)
Rogue Drones EM/Therm
Sansha's Nation EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Therm (55%) / Kinetic (45%) Sensor Dampener
CONCORD [2] Kin / Therm (Omni) [3]
Equilibrium of Mankind Kinetic (74%) / Thermal (26%)
Khanid EM / Therm Therm / EM
Mercenaries Kin / Therm Kin / Therm
Sleepers (Omni) [3] (Omni) [3] (all)
Sansha's Nation(incursions) (Omni) [3] (Omni) [3] (all)
Amarr Empire EM / Therm EM (47%) / Therm (42%) NOS/Neut, Tracking Disruptor
Caldari State Kin / Therm Kin (51%) / Therm (48%) E
Gallente Federation 60%Kin / 39%Therm Kin / Therm Sensor Dampers
Minmatar Republic 50%Expl / 31%Kin Expl / Kin Target Painters