- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 29
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 1%
- ISK distrutti
- 6.9M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 29
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 6.9M
- Persi
- 1.11B
- Bilancio
- -1.10B
- Efficienza ISK
- 1%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti986
Rapporto danni · 0%
Danni subiti202.1K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
German & English Language speaker
Honesty - Justice - Trustworthy
Is there something in the nothing?
= Targeting systems = Targeting systems = Targeting systems
** Damage types **
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - all types of dmg
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
Rogue Drone - All
---------------------------
Types of Ammo to use against
Gurista (Caldari) - Kenetic - Thermal
Angel (Minmatar) - Explosive - Kenetic
Blood (Amarr) - EM - Thermal
Sansha (Amarr) - EM - Thermal
Serpentis (Gallente) - Kenetic - Thermal
Khanid (Gallente) - Thermal
Mordus (Caldari) - Kenetic
EoM - Kin/Exp
EM Amarr. L: acolyte M: infiltrator H: praetor
TH Gallente L: hobgobiln M: hammerhead H: ogre
KN Caldari L: hornet M: vespa H: wasp
EX Minmatar L: warrior M: valkyrie H: berserker
Damage Enemy Delivers:
Guristas - Kinetic (79%) Thermal (18%)
Serpentis - Thermal (55%) Kinetic (45%)
Blood Raider - EM (50%) Thermal (48%) Kinetic (2%)
Sansha's Nation - EM (53%) Thermal (47%)
Angel Cartel - Explosive (62%) Kinetic (22%) Thermal (9%) EM (7%)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - Kinetic (70%) Thermal (30%)
Concord - Kinetic (37%) Thermal (32%) Explosive (30%) EM (29%)
Khanid - Thermal / EM
Mercenaries - Kinetic Thermal Explosive EM
Odamin - Kinetic Thermal
Rogue Drones - Thermal (42%) Kinetic (32%) EM(22%) Explosive (4%)
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
WH Classification:
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Honesty - Justice - Trustworthy
Is there something in the nothing?
= Targeting systems = Targeting systems = Targeting systems
** Damage types **
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - all types of dmg
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
Rogue Drone - All
---------------------------
Types of Ammo to use against
Gurista (Caldari) - Kenetic - Thermal
Angel (Minmatar) - Explosive - Kenetic
Blood (Amarr) - EM - Thermal
Sansha (Amarr) - EM - Thermal
Serpentis (Gallente) - Kenetic - Thermal
Khanid (Gallente) - Thermal
Mordus (Caldari) - Kenetic
EoM - Kin/Exp
EM Amarr. L: acolyte M: infiltrator H: praetor
TH Gallente L: hobgobiln M: hammerhead H: ogre
KN Caldari L: hornet M: vespa H: wasp
EX Minmatar L: warrior M: valkyrie H: berserker
Damage Enemy Delivers:
Guristas - Kinetic (79%) Thermal (18%)
Serpentis - Thermal (55%) Kinetic (45%)
Blood Raider - EM (50%) Thermal (48%) Kinetic (2%)
Sansha's Nation - EM (53%) Thermal (47%)
Angel Cartel - Explosive (62%) Kinetic (22%) Thermal (9%) EM (7%)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordu's Legion - Kinetic (70%) Thermal (30%)
Concord - Kinetic (37%) Thermal (32%) Explosive (30%) EM (29%)
Khanid - Thermal / EM
Mercenaries - Kinetic Thermal Explosive EM
Odamin - Kinetic Thermal
Rogue Drones - Thermal (42%) Kinetic (32%) EM(22%) Explosive (4%)
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
WH Classification:
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237