- Kill
- 3
- +0 negli ultimi 90 giorni
- Perdite
- 38
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 6%
- ISK distrutti
- 331.7M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3
- Perdite
- 38
- Indice di pericolo
- 74%
- Colpi finali
- 0
- Punti
- 3
ISK
- Distrutti
- 331.7M
- Persi
- 5.63B
- Bilancio
- -5.30B
- Efficienza ISK
- 6%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 10
- Quota perdite NPC
- 26%
- Attività
- Inattivo
Danni inflitti386.7K
Rapporto danni · 59%
Danni subiti264.4K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
-Easiest to Hardest Site-
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Enemies ----- Hardener to use -------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resist (Explo/Kin) ------ Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist (Explo/Kin) ------ EM
Mercenary ----- All Resist (EM, Therm) ----- Thermal
The Seven ----- All Resist ---------------- Thermal
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
This wormhole has not yet begun its natural cycle of decay and should last at least another day (More than 24 hours remaining)
This wormhole is beginning to decay, and probably won't last another day (Less than 24 hours left, more than 4 hours left)
This wormhole is reaching the end of its natural lifetime (Less than 4 hours left,
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Enemies ----- Hardener to use -------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resist (Explo/Kin) ------ Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist (Explo/Kin) ------ EM
Mercenary ----- All Resist (EM, Therm) ----- Thermal
The Seven ----- All Resist ---------------- Thermal
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
This wormhole has not yet begun its natural cycle of decay and should last at least another day (More than 24 hours remaining)
This wormhole is beginning to decay, and probably won't last another day (Less than 24 hours left, more than 4 hours left)
This wormhole is reaching the end of its natural lifetime (Less than 4 hours left,