- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 23
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 18.9M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 23
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 1
ISK
- Distrutti
- 18.9M
- Persi
- 10.75B
- Bilancio
- -10.73B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti98
Rapporto danni · 0%
Danni subiti70.8K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
The 10 Rules of Eve
1st Rule Of Eve = Never trust anyone.
2nd Rule Of Eve = It's always a trap.
3rd Rule Of Eve = If it sounds too good to be true, refer to Rule 1 and 2.
4th Rule Of Eve = Don't fly what you can't replace.
5th Rule Of Eve = The only safe place is in station.
6th Rule Of Eve = Undock from station can incite PvP aggression.
7th Rule Of Eve = When in doubt, refer to Rule 4, 5 and 6.
8th Rule Of Eve = There is no right way to play.
9th Rule Of Eve = Conversation gains Information.
10th Rule Of Eve = To play Eve, refer to Rule 8 and 9.
*** Damage types to protect against ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
1st Rule Of Eve = Never trust anyone.
2nd Rule Of Eve = It's always a trap.
3rd Rule Of Eve = If it sounds too good to be true, refer to Rule 1 and 2.
4th Rule Of Eve = Don't fly what you can't replace.
5th Rule Of Eve = The only safe place is in station.
6th Rule Of Eve = Undock from station can incite PvP aggression.
7th Rule Of Eve = When in doubt, refer to Rule 4, 5 and 6.
8th Rule Of Eve = There is no right way to play.
9th Rule Of Eve = Conversation gains Information.
10th Rule Of Eve = To play Eve, refer to Rule 8 and 9.
*** Damage types to protect against ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal