- Kill
- 50
- +0 negli ultimi 90 giorni
- Perdite
- 76
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 79%
- ISK distrutti
- 18.57B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 50
- Perdite
- 76
- Indice di pericolo
- 83%
- Colpi finali
- 8
- Punti
- 50
ISK
- Distrutti
- 18.57B
- Persi
- 4.81B
- Bilancio
- +13.77B
- Efficienza ISK
- 79%
Solo
- Kill in solo
- 2
- Percentuale solo
- 4%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 13
- Quota perdite NPC
- 17%
- Attività
- Inattivo
Danni inflitti37.0K
Rapporto danni · 7%
Danni subiti509.1K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
=======================================
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
=======================================
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
=======================================
* NPC Damage resistance *
......................EM............EXP..........Kin..........Therm
Angel...........74,5%......44,7%.....55,0%.....64,5%
Blood...........44,7%.....74,5%.....64,5%.....55,0%
Guristas......74,5%.....64,5%.....44,7%.....55,0%
Sanshas.....44,7%.....74,5%.....64,5%.....55,0%
Serpentis...64,5%.....74,5%.....44,7%.....55,0%
* Main Damage type to shoot at the enemy *
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Sleepers - All
Rogue Drones (1 & 2) - EM & Thermal
Rogue Drones (3 & 4) - Explosive & Kinetic
* Damage types done by the enemy *
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Sleepers - All
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Complexes: maxiumum ship class allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Electrical Abyss: EM Damage
Gamma Abyss: EXP Damage
Firestorm Abyss: THE Damage
Exotic Damage: KIN Damage
Dark Abyss: Speed
Concord Response Time: 0.5=19s 0.6=14s 0.7=10s 0.8=7s 0.9/1=6s
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
=======================================
High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
=======================================
* NPC Damage resistance *
......................EM............EXP..........Kin..........Therm
Angel...........74,5%......44,7%.....55,0%.....64,5%
Blood...........44,7%.....74,5%.....64,5%.....55,0%
Guristas......74,5%.....64,5%.....44,7%.....55,0%
Sanshas.....44,7%.....74,5%.....64,5%.....55,0%
Serpentis...64,5%.....74,5%.....44,7%.....55,0%
* Main Damage type to shoot at the enemy *
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Sleepers - All
Rogue Drones (1 & 2) - EM & Thermal
Rogue Drones (3 & 4) - Explosive & Kinetic
* Damage types done by the enemy *
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Sleepers - All
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Complexes: maxiumum ship class allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Electrical Abyss: EM Damage
Gamma Abyss: EXP Damage
Firestorm Abyss: THE Damage
Exotic Damage: KIN Damage
Dark Abyss: Speed
Concord Response Time: 0.5=19s 0.6=14s 0.7=10s 0.8=7s 0.9/1=6s