- Kill
- 1
- +0 negli ultimi 90 giorni
- Perdite
- 21
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 13%
- ISK distrutti
- 668.5M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1
- Perdite
- 21
- Indice di pericolo
- 100%
- Colpi finali
- 1
- Punti
- 1
ISK
- Distrutti
- 668.5M
- Persi
- 4.48B
- Bilancio
- -3.81B
- Efficienza ISK
- 13%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti1.4M
Rapporto danni · 88%
Danni subiti196.7K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
NRDS
-----Damage to do (Damage to Resist)-----
Angel --- Explosive (Kine/Exp)
Amarr --- Thermal (EM/Therm)
Blood Raiders --- EM (Em/Therm)
Caldari --- Thermal (Kine/Therm)
CONCORD** --- Thermal (All)*
Gallente --- Thermal (Kine/Therm)
Guristas --- Kinetic (Kine/Therm)
Khanid --- Thermal (EM/Therm)
Mimintar --- Thermal (Therm/Exp)
Mercenary --- Thermal (EM/Therm/Kine)
Mordus --- Kinetic (Kine/Therm)
Odamian --- All* (Kine/Therm)
Drones --- EM (All)*
Rogue Pirates --- All* (EM/Exp/Kine)
Sansha --- EM (EM/Therm)
Serpentis --- Thermal (Kine/Therm)
Zazzmatazz --- Thermal (All)*
Anomalies
1. [Faction] Burrow / [Drone] Collection (easiest)
2. Hideaway / Cluster
3. Refuge / Assembly
4. Den / Gathering
5. Yard / Surveillance
6. Rally Point / Menagerie
7. Port / Herd
8. Hub / Squad
9. Haven / Portal
10. Sanctum / Horde (hardest)
[Hidden < Forsaken < Forlorn]
-----Damage to do (Damage to Resist)-----
Angel --- Explosive (Kine/Exp)
Amarr --- Thermal (EM/Therm)
Blood Raiders --- EM (Em/Therm)
Caldari --- Thermal (Kine/Therm)
CONCORD** --- Thermal (All)*
Gallente --- Thermal (Kine/Therm)
Guristas --- Kinetic (Kine/Therm)
Khanid --- Thermal (EM/Therm)
Mimintar --- Thermal (Therm/Exp)
Mercenary --- Thermal (EM/Therm/Kine)
Mordus --- Kinetic (Kine/Therm)
Odamian --- All* (Kine/Therm)
Drones --- EM (All)*
Rogue Pirates --- All* (EM/Exp/Kine)
Sansha --- EM (EM/Therm)
Serpentis --- Thermal (Kine/Therm)
Zazzmatazz --- Thermal (All)*
Anomalies
1. [Faction] Burrow / [Drone] Collection (easiest)
2. Hideaway / Cluster
3. Refuge / Assembly
4. Den / Gathering
5. Yard / Surveillance
6. Rally Point / Menagerie
7. Port / Herd
8. Hub / Squad
9. Haven / Portal
10. Sanctum / Horde (hardest)
[Hidden < Forsaken < Forlorn]