Levano EquineKnight
- Creato il
- …
- Prossimo compleanno
- …
- Ultima attività
- …
- Security status
- 1.30
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 8
- Perdite
- 3
- Efficienza
- 73%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 880.1M
- Persi
- 106.7M
- Efficienza ISK
- 89%
- Bilancio
- +773.4M
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Colpi finali
- 2
- Punti
- 8
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Danni
Danni inflitti2.5K
Danni subiti17.2K
Rapporto danni13%
Profilo operativo
Come combatte, con chi e contro chi — ultimi 90 giorni
Attività
Cosa vola e dove combatte
I più preziosi
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
ClassificheUltimi 90g
Scafi persiUltimi 90g
Perdite suddivise per classe di scafo.
Carriera
Le corporazioni attraversate, dalla più recente
Bio in gioco
Kill a man, you'r a Murderer... Kill a thousand, you'r a King... Kill em all, you'r a God!
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
There is no "overkill". There is only a disproportionate appliance of force.
*** Stacking penalties ***
1 mod 100% effectiveness
2 mod 86,9% effectiveness
3 mod 57,1% effectiveness
4 mod 28,3% effectiveness
5 mod 10,6% effectiveness
6 mod 3,0% effectiveness
. (\(\
=(o.o)=
(").(") <---- This is Bunny. Copy Bunny into your bio to help him conquer the world
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
There is no "overkill". There is only a disproportionate appliance of force.
*** Stacking penalties ***
1 mod 100% effectiveness
2 mod 86,9% effectiveness
3 mod 57,1% effectiveness
4 mod 28,3% effectiveness
5 mod 10,6% effectiveness
6 mod 3,0% effectiveness
. (\(\
=(o.o)=
(").(") <---- This is Bunny. Copy Bunny into your bio to help him conquer the world