Pilota
Miskiniai
MinmatarBrutor
- Kill
- 30
- +0 negli ultimi 90 giorni
- Perdite
- 124
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 15%
- ISK distrutti
- 1.09B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 30
- Perdite
- 124
- Indice di pericolo
- 94%
- Colpi finali
- 18
- Punti
- 30
ISK
- Distrutti
- 1.09B
- Persi
- 6.36B
- Bilancio
- -5.27B
- Efficienza ISK
- 15%
Solo
- Kill in solo
- 17
- Percentuale solo
- 57%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 6%
- Attività
- Inattivo
Danni inflitti661.7K
Rapporto danni · 81%
Danni subiti158.6K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
https://zkillboard.com/
http://evepraisal.com/
https://evemarketer.com/
https://eve-wh.space/
http://www.eve-cost.eu/
https://evehelper.tk/
Angel Cartel - Explosive (62%)/Kinetic (22%)/Thermal (9%)/EM (7%)
Blood Raide - EM (50%)/Thermal (48%)/Kinetic (2%)
CONCORD - Kinetic (37%)/Thermal (32%)/Explosive (30%)/EM (29%)
EoM - Kinetic (74%)/Thermal (26%)
Guristas Pirates - Kinetic (79%)/Thermal (18%)/EM(2%)/Explosive (1%)
Khanid - Thermal/EM
Mercenaries - Kinetic/Thermal/Kinetic/Thermal/Explosive/EM
Mordu's Legion - Kinetic (70%)/Thermal (30%)
Sansha's Nation - EM (53%)/Thermal (47%)
Serpentis - Thermal (55%)/Kinetic (45%)
Amarr Empire - EM (47%)/Thermal (42%)/Kinetic (7%)/Explosive (4%)
Caldari State - Kinetic (51%)/Thermal (48%)/EM (1%)
Gallente Federation - Kinetic (60%)/Thermal (39%)/EM(1%)
Minmatar Republic - Explosive (50%)/Kinetic
Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
Wormholes:
Class 1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 - C125 D364 D382 G024 I182 L005 N766 R943
Class 3 - C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 - E175 M609 O128 T405 X877 Y683 Z457
Class 5 - H296 H900 L614 M555 N062 N432 N770 V911
Class 6 - A982 B041 R474 S804 U319 U574 V753 W237
Class 13 - A009
Drifter: B735 C414 R259 S877 V928
THERA: F135 F355 L031 M164 T458
K-SPACE Destination:
High Sec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210 V898
Null Sec - C248 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142
http://evepraisal.com/
https://evemarketer.com/
https://eve-wh.space/
http://www.eve-cost.eu/
https://evehelper.tk/
Angel Cartel - Explosive (62%)/Kinetic (22%)/Thermal (9%)/EM (7%)
Blood Raide - EM (50%)/Thermal (48%)/Kinetic (2%)
CONCORD - Kinetic (37%)/Thermal (32%)/Explosive (30%)/EM (29%)
EoM - Kinetic (74%)/Thermal (26%)
Guristas Pirates - Kinetic (79%)/Thermal (18%)/EM(2%)/Explosive (1%)
Khanid - Thermal/EM
Mercenaries - Kinetic/Thermal/Kinetic/Thermal/Explosive/EM
Mordu's Legion - Kinetic (70%)/Thermal (30%)
Sansha's Nation - EM (53%)/Thermal (47%)
Serpentis - Thermal (55%)/Kinetic (45%)
Amarr Empire - EM (47%)/Thermal (42%)/Kinetic (7%)/Explosive (4%)
Caldari State - Kinetic (51%)/Thermal (48%)/EM (1%)
Gallente Federation - Kinetic (60%)/Thermal (39%)/EM(1%)
Minmatar Republic - Explosive (50%)/Kinetic
Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
Wormholes:
Class 1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 - C125 D364 D382 G024 I182 L005 N766 R943
Class 3 - C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 - E175 M609 O128 T405 X877 Y683 Z457
Class 5 - H296 H900 L614 M555 N062 N432 N770 V911
Class 6 - A982 B041 R474 S804 U319 U574 V753 W237
Class 13 - A009
Drifter: B735 C414 R259 S877 V928
THERA: F135 F355 L031 M164 T458
K-SPACE Destination:
High Sec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210 V898
Null Sec - C248 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142