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Kill
942
+8 negli ultimi 90 giorni
Perdite
505
+5 negli ultimi 90 giorni
65%
Efficienza
Efficienza ISK 99%
ISK distrutti
3.23T
+1.80B negli ultimi 90 giorni
Attività
Bassa
0,1 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
942
Perdite
505
Indice di pericolo
95%
Colpi finali
74
Punti
937

ISK

Distrutti
3.23T
Persi
45.16B
Bilancio
+3.19T
Efficienza ISK
99%

Solo

Kill in solo
22
Percentuale solo
2%
Kill medie/giorno
—

Altro

Perdite contro NPC
23
Quota perdite NPC
5%
Attività
Bassa
Danni inflitti7.4M
Rapporto danni · 61%
Danni subiti4.8M

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

-----------------------------------------
Amarr Radar White Noise
Caldari Gravimetric Spatial Destabilizer
Gallente Magnetometric Ion Field
Minmatar Ladar Phase Inversion
1 AU = 150 mil km
———————————————-
Damage types:
Guristas (Mercenary) – Kinetic / Thermal
Serpentis – Thermal / Kinetic
Blood Raider – Thermal / EM
Sansha’s Nation – EM / Thermal
Angel Cartel – Kinetic / Explosive / Thermal
Minmatar Fleet – Thermal / Explosive
Minmatar Freedom Fighter – only Kinetic
Amarr Navy – EM / Thermal

Damage types to do.
Angel – EM (shield) Explosive (Armour),
or thermal all round
Amarr Navy – EM (shield) Explosive (Armour)
Mordus – EM (shield) Explosive (Armour)
Gurista – EM(shield) Explosive (Armour)
Blood – Thermal
Sansha – Thermal
Serpentis – Thermal
Mercenary – Explosives
Caldary Navy – Explosives (Kine/Therm)
Khanid – EM (shield) Explosive (Armour)
Zazzmatazz – EM (shield) Explosive (Armour)
Rogue Pirate – EM (shield) Explosive (Armour)
Odamian – EM (shield) Explosive (Armour)
———————————————-
Mission types
———————————————-
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personel:
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
__________________________________
Missions
lvl1- Frigs (some destros)
lvl2- Destros, cruisers
lvl3- BC's
lvl4- BS's
———————————————-
Complexes
———————————————-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
———————————————-
Sec Status
———————————————-
Players with -1.5 or greater can enter all systems
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse c