- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 16
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 16
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 26.3M
- Bilancio
- -26.3M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti6.9K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Owner of https://www.eve-missions.com
EVE-Missions is a project to create an objective-based, semi-instructional mission board for new players. Our missions don't require you to obtain some item and bring it back, or to do anything particularly boring. For example, the current list of navigation missions involves visiting low-sec, null-sec, finding a high-sec island, and even visiting B-R.
New players can complete these tasks, easily submit a screenshot through the website, and get ISK paid out quickly. There is no particular order or timeframe in which missions must be completed - they can be worked on at one's own pace in any order that interests them.
We incentivize working together by providing extra rewards for additional newbros working in the same fleet. We also plan to have a wingman system, where newbros who finish all missions in a category are qualified to accompany others on those missions for additional rewards.
EVE-Missions is a project to create an objective-based, semi-instructional mission board for new players. Our missions don't require you to obtain some item and bring it back, or to do anything particularly boring. For example, the current list of navigation missions involves visiting low-sec, null-sec, finding a high-sec island, and even visiting B-R.
New players can complete these tasks, easily submit a screenshot through the website, and get ISK paid out quickly. There is no particular order or timeframe in which missions must be completed - they can be worked on at one's own pace in any order that interests them.
We incentivize working together by providing extra rewards for additional newbros working in the same fleet. We also plan to have a wingman system, where newbros who finish all missions in a category are qualified to accompany others on those missions for additional rewards.