Pilota
Graham Norville
GallenteGallente
- Kill
- 2
- +0 negli ultimi 90 giorni
- Perdite
- 26
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 12%
- ISK distrutti
- 101.4M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 2
- Perdite
- 26
- Indice di pericolo
- 96%
- Colpi finali
- 1
- Punti
- 2
ISK
- Distrutti
- 101.4M
- Persi
- 758.4M
- Bilancio
- -657.0M
- Efficienza ISK
- 12%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 4%
- Attività
- Inattivo
Danni inflitti6.3K
Rapporto danni · 4%
Danni subiti140.9K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Ganking soft targets is an act of terror carried out by:
Players with inadequate PvP skills
Players with insecurities about the size of their fun parts
Boredom
Players with Mommy issues
Players with Daddy issues
Players with psychological issues or damage and are trying to feel better about themselves.
For gankers it's like a shot of heroine. They need to forget how much their life sucks and how much their EVE and gaming skills sucks. They have to forget how they compete with ships that can defend themselves.
Remember to feel sorry for a ganker today.
Players with inadequate PvP skills
Players with insecurities about the size of their fun parts
Boredom
Players with Mommy issues
Players with Daddy issues
Players with psychological issues or damage and are trying to feel better about themselves.
For gankers it's like a shot of heroine. They need to forget how much their life sucks and how much their EVE and gaming skills sucks. They have to forget how they compete with ships that can defend themselves.
Remember to feel sorry for a ganker today.