- Kill
- 3
- +0 negli ultimi 90 giorni
- Perdite
- 25
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 17%
- ISK distrutti
- 90.7M
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 3
- Perdite
- 25
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 3
ISK
- Distrutti
- 90.7M
- Persi
- 438.1M
- Bilancio
- -347.4M
- Efficienza ISK
- 17%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti549
Rapporto danni · 1%
Danni subiti41.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
All history of hitherto established structures of New Eden is nothing but a rank struggle. A struggle between the Corporation Leader, and the member; between the industrialist and the miner; between the explorer and the researcher; between the hauler and the trader.
In almost every scenario, the latter exploits the former:
Members are taxed heavily so that the money pooled in the corporation wallet can be used to serve the leader/s' agenda: more resources, more explotaiton, and more wealth. The industrialists turn new players into mere 'mining drones' and 'buyback' from them to increase their profit margin. Explorers venture into outer space, travel wormholes, risking death while bringing back valuable materials and sell them on the 'free market' at what they think is a reasonable price, without even being aware of the surplus revenue theirs buyers make on their backs. Haulers, the blood and bones of logistics, chase contract after contract with the hopes of making a decent living, while being manipulated, exploited, and targeted by the powerful elite.
CCP Games, the creators and developers of New Eden, constantly publish reports and economical analyses pointing to the extreme inequality in the distribution of resources. An all-powerful 5% holds as much resources and political influence as the 95% of New Eden's playerbase.
It is time we step up and fight for liberty, automony, and more importantly, equality.
In almost every scenario, the latter exploits the former:
Members are taxed heavily so that the money pooled in the corporation wallet can be used to serve the leader/s' agenda: more resources, more explotaiton, and more wealth. The industrialists turn new players into mere 'mining drones' and 'buyback' from them to increase their profit margin. Explorers venture into outer space, travel wormholes, risking death while bringing back valuable materials and sell them on the 'free market' at what they think is a reasonable price, without even being aware of the surplus revenue theirs buyers make on their backs. Haulers, the blood and bones of logistics, chase contract after contract with the hopes of making a decent living, while being manipulated, exploited, and targeted by the powerful elite.
CCP Games, the creators and developers of New Eden, constantly publish reports and economical analyses pointing to the extreme inequality in the distribution of resources. An all-powerful 5% holds as much resources and political influence as the 95% of New Eden's playerbase.
It is time we step up and fight for liberty, automony, and more importantly, equality.