- Kill
- 5
- +0 negli ultimi 90 giorni
- Perdite
- 19
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 85%
- ISK distrutti
- 1.31B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 5
- Perdite
- 19
- Indice di pericolo
- 100%
- Colpi finali
- 2
- Punti
- 5
ISK
- Distrutti
- 1.31B
- Persi
- 233.9M
- Bilancio
- +1.08B
- Efficienza ISK
- 85%
Solo
- Kill in solo
- 1
- Percentuale solo
- 20%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti4.2K
Rapporto danni · 2%
Danni subiti193.0K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
“We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, we are now qualified to do anything with nothing.”~~~~Konstantin Jireček
Due to the confidentiality of my job, i am unable to know what im doing.
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - capacitor capacity.
Energy Systems Operation 5 - capacitor recharge.
Energy Grid Upgrades 5 - CPU requirements of power modules.
Mechanic 5 - hull strength.
Shield Management 5 - shield capacity.
Shield Operation 5 - shield recharge.
Hull Upgrade 5 - armor strength.
Repair Systems 5 - best armor and hull repair modules.
burrow collection
hideaway cluster
refuge assembly
den gathering
yard surveillance
rally point menagerie
port herd
hub squad
haven patrol
sanctum horde
Due to the confidentiality of my job, i am unable to know what im doing.
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - capacitor capacity.
Energy Systems Operation 5 - capacitor recharge.
Energy Grid Upgrades 5 - CPU requirements of power modules.
Mechanic 5 - hull strength.
Shield Management 5 - shield capacity.
Shield Operation 5 - shield recharge.
Hull Upgrade 5 - armor strength.
Repair Systems 5 - best armor and hull repair modules.
burrow collection
hideaway cluster
refuge assembly
den gathering
yard surveillance
rally point menagerie
port herd
hub squad
haven patrol
sanctum horde