- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 11
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 11
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 287.1M
- Bilancio
- -287.1M
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Danni inflitti0
Rapporto danni · 0%
Danni subiti19.5K
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
Born in Cistuvaert, where he grew up and trained in the Center for Advanced Studies. Upon becoming a capsuleer, he was quickly scooped up by the Fyrcrest corporation and made a new home.
As a member of this new corporation, he worked and learned alongside experienced pilots. A close encounter, one day gave him a reality check, and reinforced the ddesire to learn, build, and become a better pilot.
After a long period of stasis, he awoke to find his former corporation left to him, its founders having moved on to new ventures. Shaking off the rust he struck out to find a way to make due, and maybe build the zombie corporation into something worth while.
As a member of this new corporation, he worked and learned alongside experienced pilots. A close encounter, one day gave him a reality check, and reinforced the ddesire to learn, build, and become a better pilot.
After a long period of stasis, he awoke to find his former corporation left to him, its founders having moved on to new ventures. Shaking off the rust he struck out to find a way to make due, and maybe build the zombie corporation into something worth while.