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Kill
171
+0 negli ultimi 90 giorni
Perdite
181
+0 negli ultimi 90 giorni
49%
Efficienza
Efficienza ISK 94%
ISK distrutti
14.61B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
171
Perdite
181
Indice di pericolo
97%
Colpi finali
22
Punti
171

ISK

Distrutti
14.61B
Persi
986.1M
Bilancio
+13.62B
Efficienza ISK
94%

Solo

Kill in solo
4
Percentuale solo
2%
Kill medie/giorno
—

Altro

Perdite contro NPC
6
Quota perdite NPC
3%
Attività
Inattivo
Danni inflitti131.4K
Rapporto danni · 23%
Danni subiti431.5K

Attività

Cosa vola, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene ucciso e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Bio in gioco

Security status of -2.0 or below means you'll be attacked in █ 1.0 systems.
Security status of -2.5 or below means you'll be attacked in █ 0.9 systems.
Security status of -3.0 or below means you'll be attacked in █ 0.8 systems.
Security status of -3.5 or below means you'll be attacked in █ 0.7 systems.
Security status of -4.0 or below means you'll be attacked in █ 0.6 systems.
Security status of -4.5 or below means you'll be attacked in █ 0.5 systems.

Outlaw

Once your security status drops to -5.0 or below (technically -4.95) you become an outlaw, also commonly referred to as "perma flashy".

It means anyone can attack you at any time without CONCORD interfering, even in high security space. It also means that assisting you would be a suspect offense, even for your own corporation members. That means anyone who needs to assist you would have to turn their safeties partially off to assist (yellow safeties), and in the process temporarily become a suspect for fifteen minutes.

There are numerous activities that raise your security standing.

Running missions against pirate factions (you gain security status from the high bounty rats).
Killing high bounty belt rats, a.k.a. belt ratting, in low and null security space (the larger the rat, the higher the increase).
Running Incursions (requires that you have at least aggressed the Sansha rats).
Turning in security tags to CONCORD in low security space.

Security increase through killing NPCs such as mission, belt and incursion rats can only give you a security increase up until your security status reaches +5.0 or higher, then no further gain by this method is possible. Security tags are limited to removing negative status and cannot improve your status further once you reach 0.0 or higher.

Proud Minmatar FW liberation fighter.