- Kill
- 90
- +0 negli ultimi 90 giorni
- Perdite
- 67
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 35%
- ISK distrutti
- 19.16B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 90
- Perdite
- 67
- Indice di pericolo
- 82%
- Colpi finali
- 34
- Punti
- 87
ISK
- Distrutti
- 19.16B
- Persi
- 35.61B
- Bilancio
- -16.45B
- Efficienza ISK
- 35%
Solo
- Kill in solo
- 17
- Percentuale solo
- 19%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 12
- Quota perdite NPC
- 18%
- Attività
- Inattivo
Danni inflitti5.6M
Rapporto danni · 77%
Danni subiti1.7M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
NPC name: Damage Type it uses (Damage to use against it)
Angel * Kinetic/Explosive (Explosive)
Amarr Navy * EM/Thermal (Thermal)
Blood Raiders (Corpri) * EM/Thermal (EM)
Caldari * Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord * EM/All Dmg Types (Thermal)
Gallente * Kinetic/Thermal (Thermal)
Guristas * Kinetic/Thermal (Thermal-Kinetic)
Khanid * EM/Thermal (Thermal)
Minmatar Fleet * Thermal/Exp (Thermal / Exp for Darkanas)
Mercenary * M/Thermal/Kinetic (Thermal)
Mordus * Kinetic/Thermal (Kinetic)
Odamian * Kinetic/Thermal
Drones * All Dmg types (EM)
Rogue Pirate * EM/Exp/Kin
Sansha * EM/Thermal (EM)
Serpentis (Coreli) * Kinetic/Thermal (Thermal)
Zazzmatazz * All Dmg types (Thermal)
DRONES:
EM = Acolyte - Infiltrator - Praetor
Kinetic = Hornet - Vespa - Wasp
Thermal = Hobgoblin - Hammerhead - Ogre
Explosive = Warrior - Valkyrie - Berserker
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
Angel * Kinetic/Explosive (Explosive)
Amarr Navy * EM/Thermal (Thermal)
Blood Raiders (Corpri) * EM/Thermal (EM)
Caldari * Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord * EM/All Dmg Types (Thermal)
Gallente * Kinetic/Thermal (Thermal)
Guristas * Kinetic/Thermal (Thermal-Kinetic)
Khanid * EM/Thermal (Thermal)
Minmatar Fleet * Thermal/Exp (Thermal / Exp for Darkanas)
Mercenary * M/Thermal/Kinetic (Thermal)
Mordus * Kinetic/Thermal (Kinetic)
Odamian * Kinetic/Thermal
Drones * All Dmg types (EM)
Rogue Pirate * EM/Exp/Kin
Sansha * EM/Thermal (EM)
Serpentis (Coreli) * Kinetic/Thermal (Thermal)
Zazzmatazz * All Dmg types (Thermal)
DRONES:
EM = Acolyte - Infiltrator - Praetor
Kinetic = Hornet - Vespa - Wasp
Thermal = Hobgoblin - Hammerhead - Ogre
Explosive = Warrior - Valkyrie - Berserker
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems