- Kill
- 1862
- +0 negli ultimi 90 giorni
- Perdite
- 215
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 98%
- ISK distrutti
- 1.33T
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 1862
- Perdite
- 215
- Indice di pericolo
- 96%
- Colpi finali
- 410
- Punti
- 1862
ISK
- Distrutti
- 1.33T
- Persi
- 28.42B
- Bilancio
- +1.30T
- Efficienza ISK
- 98%
Solo
- Kill in solo
- 174
- Percentuale solo
- 9%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 4%
- Attività
- Inattivo
Danni inflitti94.0M
Rapporto danni · 98%
Danni subiti1.6M
Attività
Cosa vola, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene ucciso e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Bio in gioco
In my day, we didn't have any fancy-shmancy tanks! We had STICKS! Two sticks and a rock for the whole platoon! And we had to SHARE the rock. So buck up, boy... You're one very lucky Marine.
We All Have Our Dark Sides!!!!
"It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence." - Ghandi
MURPHYS LAW OF EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates the rest of the fleet trying to ghost by a gang larger then yours
We All Have Our Dark Sides!!!!
"It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence." - Ghandi
MURPHYS LAW OF EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates the rest of the fleet trying to ghost by a gang larger then yours