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CorporazioneAttivaAttaccabile in guerra

[M0RTA] Executive Decision 666

4 membriTasse 0%Fondata nel 2010
Killboard
Kill
24
+0 negli ultimi 90 giorni
Perdite
85
+0 negli ultimi 90 giorni
22%
Efficienza
Efficienza ISK 3%
ISK distrutti
504.0M
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
24
Perdite
85
Indice di pericolo
92%
Colpi finali
14
Punti
24

ISK

Distrutti
504.0M
Persi
13.94B
Bilancio
-13.44B
Efficienza ISK
3%

Solo

Kill in solo
7
Percentuale solo
29%
Kill medie/giorno
—

Altro

Perdite contro NPC
7
Quota perdite NPC
8%
Attività
Inattivo

Attività

Cosa vola la corporazione, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene uccisa e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Battaglie

Gli scontri nella finestra scelta, dal nostro archivio killmail

Descrizione

Corporate Charter

MISSION STATEMENT:

Executive Decision 666 offers members a superior experience through innovation, cooperation, and unity. The leadership is dedicated to providing knowledge, experience, and a hobby style environment (we all know this is a game -- and should be treated as such).


CORPORATE CHARTER:

To Our Members
Mission Running with multiple NPC corps
Mining OPs supported by ORCA bonus
WH ops for those who enjoy exploration
Manufacturing and Research for those who enjoy seeing an end product (not just
isk).

Responsibility of each Member
Fleet up and work together
You have an idea for making some isk (voice that idea -- get some help -- make it a reality)
Enroll in the profit sharing and payment schedule systems -- benefit yourself and the corp

Day to Day Rules
No restrictions on corp chat topic (other than abusing other corp members)
Pirating is good just don't get caught -- if you enjoy popping another persons ship -- seek out low sec space or whs
Can flipping is good -- warn the noob hulk pilot after he gets aggression that he just did something stupid -- then kill/ransom him (your choice)
No smartbombing jita (for any reason)
1 month inactive leads to removal -- unless otherwise discussed with leadership (aka vaca, life, etc)
If you think the leadership is an ass or is doing some thing wrong -- speak up -- critizicism is good

ENJOY THE GAME (IT IS JUST A GAME)