- Fondata il
- …
- Membri
- 11
- Tasse
- 10%
- Attaccabile in guerra
- No
- Sito
- http://
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 11
- Perdite
- 98
- Efficienza
- 10%
- Indice di pericolo
- 100%
ISK
- Distrutti
- 1.42B
- Persi
- 18.63B
- Efficienza ISK
- 7%
- Bilancio
- -17.21B
Solo
- Kill in solo
- 1
- Percentuale solo
- 9%
- Colpi finali
- 3
- Punti
- 11
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Kill medie/giorno
- —
- Attività
- Inattivo
Attività
Cosa vola la corporazione e dove combatte
NaviUltima settimana
Nessun dato in questo periodo.
SistemiUltima settimana
Nessun dato in questo periodo.
I più preziosi
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
ClassificheUltimi 90 giorni
Scafi persi
Perdite suddivise per classe di scafo.
Battaglie
Le ultime registrate da eve-kill
Nessuna battaglia registrata.
Storia delle alleanze
Le corporazioni attraversate, dalla più recente
Dal sabato 2 aprile 2016
Omega VectorDal domenica 13 maggio 2012
Dal martedì 24 aprile 2012
Shark-InvestmentsDal mercoledì 11 gennaio 2012
Dal giovedì 6 ottobre 2011
E.B.O.L.A.Dal martedì 20 settembre 2011
Dal sabato 17 settembre 2011
Klingon Killer KommandoDal lunedì 1 novembre 2010
Dal sabato 30 ottobre 2010
Descrizione
Hello fellow Pilots,
if you are long time players and sick of getting orders by other people, this is the right place to be.
UNITED FREELANCERS LTD. is a corporation created for people who like to play eve online freely, without restrictions without the pressure to do something you never intented to by yourself. However, with all the freedom you will experience in this corporation, some rules apply to make sure this is a home -sweet-home for it's members.
1. At any time, friendly, kind and respectful manners are mandatory!!!!
2. Discrimination of any kind, unsportsmanlike behavior, verbally lack of ability and incorrect conduct are to be instantly warned and if done repeatedly or severely, will be punished by being kicked out of the corporation,
3. Common sence is mandatory, nobody will be supported doing suisidal things.
4. Minerns, Mission Runners, Producers and Inventors, as well as low sec Ratters are very much welcome to help growing this corporation and working on common wealth.
5. This is not a dedicated PVP corporation. If you like to do that on your own, you are welcome, but don't count on finding a gang.
6. Pirates are NOT WELCOME!
7. Gameplay: A Corporation is intended to be a place where everybody can ask for help and advice, this Corporation is no exception. There are no rules for, how much time you have to spend online, how often you log on, to be there for events, or to have teamspeak or any other voice chat system.
8. The more you do for the corp, the greater the benefit for its members. If you keep that in mind, this will become a place people will love to be.
Greetings,
Hephaestus V, CEO
if you are long time players and sick of getting orders by other people, this is the right place to be.
UNITED FREELANCERS LTD. is a corporation created for people who like to play eve online freely, without restrictions without the pressure to do something you never intented to by yourself. However, with all the freedom you will experience in this corporation, some rules apply to make sure this is a home -sweet-home for it's members.
1. At any time, friendly, kind and respectful manners are mandatory!!!!
2. Discrimination of any kind, unsportsmanlike behavior, verbally lack of ability and incorrect conduct are to be instantly warned and if done repeatedly or severely, will be punished by being kicked out of the corporation,
3. Common sence is mandatory, nobody will be supported doing suisidal things.
4. Minerns, Mission Runners, Producers and Inventors, as well as low sec Ratters are very much welcome to help growing this corporation and working on common wealth.
5. This is not a dedicated PVP corporation. If you like to do that on your own, you are welcome, but don't count on finding a gang.
6. Pirates are NOT WELCOME!
7. Gameplay: A Corporation is intended to be a place where everybody can ask for help and advice, this Corporation is no exception. There are no rules for, how much time you have to spend online, how often you log on, to be there for events, or to have teamspeak or any other voice chat system.
8. The more you do for the corp, the greater the benefit for its members. If you keep that in mind, this will become a place people will love to be.
Greetings,
Hephaestus V, CEO