- Kill
- 157
- +0 negli ultimi 90 giorni
- Perdite
- 156
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 69%
- ISK distrutti
- 17.77B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 157
- Perdite
- 156
- Indice di pericolo
- 99%
- Colpi finali
- 35
- Punti
- 157
ISK
- Distrutti
- 17.77B
- Persi
- 8.13B
- Bilancio
- +9.63B
- Efficienza ISK
- 69%
Solo
- Kill in solo
- 10
- Percentuale solo
- 6%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 1%
- Attività
- Inattivo
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
Delta-9 Corporation (PVP,PVE,WH,NULL,Capital Construction)
We are currently selling shares to aquire more bpo's for capital ship construction. we pay out dividends on the 1st of each month. Our Main focus is to be a self sufficient corp in 0.0 NC space supporting all roles in eve to live united and help each other make some serious isk.
Our first goal is to gather as much talent as we can possibly find, If your willing to learn we will show you the way, if you have been sitting idle for too long and want to get back to the real eve, then your in luck.
We are experienced in:
Wormholes would have to be the ultimate test of team work and great ideas, up to this point we have been able to solo class 1-3 or work in teams for faster results. Now we are about to take that to the next level in 0.0, We are to find class 5-6 Deadly. Clean out sleeper sites with tech 3 ships but only the tengu and legion are expected to be useful. Testing will take place on EvEs test server singularity.
PVP - Player VS Player. I have our current pvp goals would to have all players in some form of recon ship, not all pvp will be Covert but a fully covert fleet sporting all forms of electronic warfare & anti support would truely be a force not to be taken lightly. We go by the NBSI code: not blue shoot it. We practice on SISI Singularity. Is also a great place for rookies to learn as well, its not always who has the best ship, can be about who you shoot frist to when its time to run.
PVE - Most of us enjoy pve and are excited to start doing level 5 on a more regular basis, but we don't stop there, Epic arks, Cosmos, 0.0 Plex, Sanctums. If its worth isk we shoot it.
Industry - We started off industry and are coming back around to our roots, Industry to us isnt minning and building tech 1 ships, In fact we are building capitals and tech 3 as well as transporting goods back to empire for sales. Wormholes can be farmed for gases used for booster production as well as tech 3 materials.
Information:
CEO: Salter Wayer
Director of Industry: Murat Elhamri
YouTube Slide show of our last year:
http://www.youtube.com/watch?v=_nU87MoVPy4
D-9 Killboard: www.delta9.killmail.org
We are currently selling shares to aquire more bpo's for capital ship construction. we pay out dividends on the 1st of each month. Our Main focus is to be a self sufficient corp in 0.0 NC space supporting all roles in eve to live united and help each other make some serious isk.
Our first goal is to gather as much talent as we can possibly find, If your willing to learn we will show you the way, if you have been sitting idle for too long and want to get back to the real eve, then your in luck.
We are experienced in:
Wormholes would have to be the ultimate test of team work and great ideas, up to this point we have been able to solo class 1-3 or work in teams for faster results. Now we are about to take that to the next level in 0.0, We are to find class 5-6 Deadly. Clean out sleeper sites with tech 3 ships but only the tengu and legion are expected to be useful. Testing will take place on EvEs test server singularity.
PVP - Player VS Player. I have our current pvp goals would to have all players in some form of recon ship, not all pvp will be Covert but a fully covert fleet sporting all forms of electronic warfare & anti support would truely be a force not to be taken lightly. We go by the NBSI code: not blue shoot it. We practice on SISI Singularity. Is also a great place for rookies to learn as well, its not always who has the best ship, can be about who you shoot frist to when its time to run.
PVE - Most of us enjoy pve and are excited to start doing level 5 on a more regular basis, but we don't stop there, Epic arks, Cosmos, 0.0 Plex, Sanctums. If its worth isk we shoot it.
Industry - We started off industry and are coming back around to our roots, Industry to us isnt minning and building tech 1 ships, In fact we are building capitals and tech 3 as well as transporting goods back to empire for sales. Wormholes can be farmed for gases used for booster production as well as tech 3 materials.
Information:
CEO: Salter Wayer
Director of Industry: Murat Elhamri
YouTube Slide show of our last year:
http://www.youtube.com/watch?v=_nU87MoVPy4
D-9 Killboard: www.delta9.killmail.org